Falco (SSBU): Difference between revisions

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==Update history==
==Update history==
Falco has been buffed significantly via game updates. Curiously, he was left totally unchanged throughout several updates until update 7.0.0, which enlarged his shield as part of a near-universal buff. Following this, update 8.0.0 granted Falco a number of noteworthy buffs. His infamous up smash became significantly more consistent, thanks to hitbox and knockback adjustments, and its respectable power was increased even further. Neutral aerial, which was also somewhat notable for being inconsistent, was noticeably improved via hitbox adjustments and its last hit being sped up.
Falco has been noticeably buffed via game updates. Curiously, he was left totally unchanged throughout several updates until update 7.0.0, which enlarged his shield as part of a near-universal buff. Following this, update 8.0.0 granted Falco a number of noteworthy buffs. His infamous up smash became significantly more consistent, thanks to hitbox and knockback adjustments, and its respectable power was increased even further. Neutral aerial, which was also somewhat notable for being inconsistent, was noticeably improved via hitbox adjustments and its last hit being sped up.


Down tilt's overall lag was decreased and its angle was adjusted; these changes not only improved both its KO and combo potential, but also reduced its susceptibility to DI. Down aerial also became more useful, as its excessive ending lag and landing lag were both decreased. Lastly, [[Falco Phantasm]] was sped up and its hitboxes were improved, which improved its trapping potential and even granted it utility as a set-up option.
Down tilt's overall lag was decreased and its angle was adjusted; these changes not only improved both its KO and combo potential, but also reduced its susceptibility to DI. Down aerial also became more useful, as its excessive ending lag and landing lag were both decreased. Lastly, [[Falco Phantasm]] was sped up and its hitboxes were improved, which improved its trapping potential and even granted it utility as a set-up option.
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In update 13.0.1, Falco was buffed one last time. His dash attack deals deals more damage on both of its hitboxes with compensated knockback, making it KO slightly earlier. And finally, his forward smash now has added hitboxes on frame 17, making it better match the animation and giving it slightly longer hitbox detection.
In update 13.0.1, Falco was buffed one last time. His dash attack deals deals more damage on both of its hitboxes with compensated knockback, making it KO slightly earlier. And finally, his forward smash now has added hitboxes on frame 17, making it better match the animation and giving it slightly longer hitbox detection.


Due to his buffs, Falco fares significantly better than he did at ''Ultimate''{{'}}s launch, and he is generally seen a lower high tier character instead of a low tier character like in ''SSB4''.
Due to his buffs, Falco fares better than he did at ''Ultimate''{{'}}s launch, and he is now generally seen a lower high tier character.


'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}'''
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