Extended Grapple: Difference between revisions

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(This should be visible a bit earlier. Don't want to give a PAL user whiplash. Could word more efficiently, but mobile editing sucks.)
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==Application==
==Application==
{{SSBM|Samus}} can extend the length of her Grapple Beam if the player presses Z, then up, down, and up on the [[control pad]], then Z again or the A button. This input combination must be inputted between frames 8-39 of the grab (the part of the grab before the grapple becomes visible).  
{{SSBM|Samus}} can extend the length of her Grapple Beam if the player presses {{Button|GCN|Z}}, then {{Button|GCN|D-Pad|U}}, {{Button|GCN|D-Pad|D}} and {{Button|GCN|D-Pad|U}} on the dpad, then {{Button|GCN|Z}} or {{Button|GCN|A}}. This input combination must be inputted between frames 8-39 of the grab (the part of the grab before the grapple becomes visible).  


If successful, the Grapple Beam will extend to approximately 3 times its normal length. It can also home onto opponents by pressing L when she pulls it out. However, unlike the normal Grapple Beam, one needs to press A or Z when the tip of the beam is over the enemy in order to grab them. The grab range is also limited to the tip of the Grapple Beam with no close first hitbox, making it unable to grab airborne opponents. These effects will remain after doing the necessary inputs until Samus loses a stock.
If successful, the Grapple Beam will extend to approximately 3 times its normal length. It can also home onto opponents by pressing {{Button|GCN|L}} when she pulls it out. However, unlike the normal Grapple Beam, one needs to press {{Button|GCN|A}} or {{Button|GCN|Z}} when the tip of the beam is over the enemy in order to grab them. The grab range is also limited to the tip of the Grapple Beam with no close first hitbox, making it unable to grab airborne opponents. These effects will remain after doing the necessary inputs until Samus loses a stock.


==Gallery==
==Gallery==
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