Entrance to Subspace: Difference between revisions

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The stage begins as the large group of characters invades [[Subspace]] following the destruction of the [[Subspace Gunship]].
The stage begins as the large group of characters invades [[Subspace]] following the destruction of the [[Subspace Gunship]].


The level starts with the player fighting average enemies, beginning with an [[ambush]] against [[Floow]]s and [[Boom Primid]]s. After this, the stage auto-scrolls and the player has to avoid [[Metal Primid]]s, Boom Primids, [[Primid]]s, [[Spaak]]s, and [[Borboras]]es; then, the level stops for the player to fight another ambush. This time, the player has to stop the [[Subspace Generator]]s from spawning [[Fire Primid]]s. Metal Primids, and Borborases; the player then goes on a big straight path. By this point of the level, only ambushes remain, in order of an [[Armank]], a [[Greap]] and [[Big Primid]]s, and finally an [[Armank]] with [[Big Primid]]s. At the end of the level, there is a section of invisible platform. The final (and only) [[door]] of the level isn't golden, which is unusual.
The level starts with the player fighting average enemies, beginning with an [[ambush]] against [[Floow]]s and [[Boom Primid]]s. After this, the stage auto-scrolls and the player has to avoid [[Metal Primid]]s, Boom Primids, [[Primid]]s, [[Spaak]]s, and [[Borboras]]es; then, the level stops for the player to fight another ambush. This time, the player has to stop the [[Subspace Generator]]s from spawning [[Fire Primid]]s. Metal Primids, and Borborases; the player then goes on a big straight path. By this point of the level, only ambushes remain, in order of an [[Armank]], a [[Greap]] and [[Big Primid]]s, and finally an [[Armank]] with [[Big Primid]]s. At the end of the level, there is a section of invisible platforms. The final (and only) [[door]] of the level isn't golden, which is unusual.


In a cutscene, {{SSBB|Bowser}} and {{SSBB|Ganondorf}} are seen walking in an unknown area of Subspace.  Ganondorf pulls out a [[Dark Cannon]] and fires at his former ally, who falls as a trophy, and kicks him aside. Ganondorf then calls forth {{SSBB|Master Hand}}, who appears before him. Ganondorf bows, but then sees that Master Hand is being controlled by the Chains of Light. He looks up further to see [[Tabuu]], who had manipulated him the whole time. Infuriated, Ganondorf leaps up to attack Tabuu, who brings up a shield to send Ganondorf flying back downwards. Ganondorf becomes a trophy upon impact with the back of Master Hand. This action, however, releases Master Hand from the Chains of Light, and he forms a fist to fly towards Tabuu. This attack is also easily deflected with Tabuu's shield, and Master Hand falls to the ground.
In a cutscene, {{SSBB|Bowser}} and {{SSBB|Ganondorf}} are seen walking in an unknown area of Subspace.  Ganondorf pulls out a [[Dark Cannon]] and fires at his former ally, who falls as a trophy, and kicks him aside. Ganondorf then calls forth {{SSBB|Master Hand}}, who appears before him. Ganondorf bows, but then sees that Master Hand is being controlled by the Chains of Light. He looks up further to see [[Tabuu]], who had manipulated him the whole time. Infuriated, Ganondorf leaps up to attack Tabuu, who brings up a shield to send Ganondorf flying back downwards. Ganondorf becomes a trophy upon impact with the back of Master Hand. This action, however, releases Master Hand from the Chains of Light, and he forms a fist to fly towards Tabuu. This attack is also easily deflected with Tabuu's shield, and Master Hand falls to the ground.
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