Down aerial: Difference between revisions
→List of down aerials in Super Smash Bros. Melee
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!Damage | !Damage | ||
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|{{SSBM|Bowser}} || Spins upside-down in his shell. Can be used in a somewhat similar fashion to Mario's due to the multiple quick hits, though the landing lag is comparatively larger. || 1%-15%, depending on number of connecting hits | |{{SSBM|Bowser}} || Spins upside-down in his shell. Can be used in a somewhat similar fashion to Mario's due to the multiple quick hits, though the landing lag is comparatively larger. The landing hit can [[semi-spike]]. || 1%-15%, depending on number of connecting hits | ||
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|{{SSBM|Captain Falcon}} || Thrusts his legs below him. A very powerful and fast meteor smash. If the attack connects in the [[Nipple spike|upper]] [[hitbox]], the attack becomes a spike and therefore it cannot be meteor canceled. || 16% | |{{SSBM|Captain Falcon}} || Thrusts his legs below him. A very powerful and fast meteor smash. If the attack connects in the [[Nipple spike|upper]] [[hitbox]], the attack becomes a spike and therefore it cannot be meteor canceled. || 16% |