Diddy Kong (SSBU): Difference between revisions

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Diddy Kong once again retains his realistic chimpanzee screeches that were used in both ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'' instead of being voiced by Katsumi Suzuki.
Diddy Kong once again retains his realistic chimpanzee screeches that were used in both ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'' instead of being voiced by Katsumi Suzuki.


Diddy Kong is currently ranked 12th out of 82 characters on the current ''Ultimate'' tier list, ranking him in S- tier. This is a sizeable drop from his ranking in ''Smash 4'', where he was tied with {{SSB4|Cloud}} at 2nd/3rd out of 54, and is technically his worst placement in the series. Diddy Kong possesses many strengths that are core to his gameplan. He has a strong neutral with his signature item being the [[Banana Peel]. It offers him an extensive and flexible array of options at his disposal, using it for combos or setups into KOs or edgeguards. His small size makes him generally hard to hit or pin down. Diddy Kong also has good frame data on his moves, allowing him to box out his opponents at ease. He also possesses a command grab which can also be a burst option in [[Monkey Flip]] to condition foes to shield.
Diddy Kong is currently ranked 12th out of 82 characters on the current ''Ultimate'' tier list, ranking him in S- tier. This is a sizeable drop from his ranking in ''Smash 4'', where he was tied with {{SSB4|Cloud}} at 2nd/3rd out of 54, and is technically his worst placement in the series. Diddy Kong possesses many strengths that are core to his gameplan. He has a strong neutral with his signature item being the [[Banana Peel]]. It offers him an extensive and flexible array of options at his disposal, using it for combos or setups into KOs or edgeguards. His small size makes him generally hard to hit or pin down. Diddy Kong also has good frame data on his moves, allowing him to box out his opponents at ease. He also possesses a command grab which can also be a burst option in [[Monkey Flip]] to condition foes to shield.


Despite these strengths, Diddy Kong has some weaknesses. He is mainly reliant on his Banana and since it is an item, opponents can use it against him, allowing for their own combo or KO confirm on Diddy. Diddy Kong also does not have much reliable ways to secure stocks at high percents if his opponents are past KO confirm percentages, making him rely on stray hits. Finally, his recovery is relatively exploitable as if he gets hit during [[Rocketbarrel Boost]], he is in a lot of endlag until he can recover again.
Despite these strengths, Diddy Kong has some weaknesses. He is mainly reliant on his Banana and since it is an item, opponents can use it against him, allowing for their own combo or KO confirm on Diddy. Diddy Kong also does not have much reliable ways to secure stocks at high percents if his opponents are past KO confirm percentages, making him rely on stray hits. Finally, his recovery is relatively exploitable as if he gets hit during [[Rocketbarrel Boost]], he is in a lot of endlag until he can recover again.