Crouch cancel: Difference between revisions

→‎In Super Smash Bros. 4: Seems a little unclear to alternate between "reduced to" and "reduced by", better to refer to the reduction the same way.
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(→‎In Super Smash Bros. 4: Seems a little unclear to alternate between "reduced to" and "reduced by", better to refer to the reduction the same way.)
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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
Crouch cancelling functions like how it does in both ''Melee'' and ''Brawl''. The amount of knockback suffered by the user is reduced to 85% of its initial value and the amount of freeze frames suffered by the user is reduced by 33%.
Crouch cancelling functions like how it does in both ''Melee'' and ''Brawl''. The amount of knockback suffered by the user is reduced by 15% of its initial value and the amount of freeze frames suffered by the user is reduced by 33%.


{{AllGames|Techniques}}
{{AllGames|Techniques}}
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