Cracker Launcher: Difference between revisions

Added "Cracker" next with "Launcher".
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The '''Cracker Launcher''' ({{ja|クラッカーランチャー|Kurakkā Ranchā}}, ''Cracker Launcher'') is a shooting item that allows the user to rapidly launch firecrackers, which bounce off walls and explode on impact with a floor or enemy. The character using it can aim the launcher at different angles by tilting the [[control stick]] up or down. It is also possible to move forwards and backwards, while turning around is done by tapping the control stick sideways. It could be said to be the shooting equivalent of the {{b|Hammer|item}}, as it is the single most powerful weapon of its type, but it can still be [[reflect]]ed. It is also like the Hammer in that, while holding it, a character is limited to a single [[jump]] and no other attacks (aside from dropping or throwing it). Cracker Launchers will be dropped if the holder [[flinch]]es, even slightly. When used near a wall, the character will lose the launcher and take damage with strong [[knockback]].  
The '''Cracker Launcher''' ({{ja|クラッカーランチャー|Kurakkā Ranchā}}, ''Cracker Launcher'') is a shooting item that allows the user to rapidly launch firecrackers, which bounce off walls and explode on impact with a floor or enemy. The character using it can aim the launcher at different angles by tilting the [[control stick]] up or down. It is also possible to move forwards and backwards, while turning around is done by tapping the control stick sideways. It could be said to be the shooting equivalent of the {{b|Hammer|item}}, as it is the single most powerful weapon of its type, but it can still be [[reflect]]ed. It is also like the Hammer in that, while holding it, a character is limited to a single [[jump]] and no other attacks (aside from dropping or throwing it). Cracker Launchers will be dropped if the holder [[flinch]]es, even slightly. When used near a wall, the character will lose the launcher and take damage with strong [[knockback]].  


Aiming the Cracker Launcher can be hard to do and turning can be a hassle, but it can easily be used to take out large groups of enemies. Each Launcher can fire 16 shots before running out. The blast radius makes it easy to damage others, but the shots themselves can be difficult to get the first hit with. The last shot is distinguished by a grey trail of smoke, a different shooting noise, and is more powerful than the rest<ref>http://www.smashbros.com/wii/en_us/gamemode/various/various38.html</ref>.
Aiming the Cracker Launcher can be hard to do and turning can be a hassle, but it can easily be used to take out large groups of enemies. Each Cracker Launcher can fire 16 shots before running out. The blast radius makes it easy to damage others, but the shots themselves can be difficult to get the first hit with. The last shot is distinguished by a grey trail of smoke, a different shooting noise, and is more powerful than the rest<ref>http://www.smashbros.com/wii/en_us/gamemode/various/various38.html</ref>.


When CPU players use a Cracker Launcher, they usually shoot all of the fireworks at once while aiming up and down. This makes CPUs very lethal, as doing this makes the fireworks hard to dodge. However, should it rebound, it will deal damage to the user if it makes contact with them.
When CPU players use a Cracker Launcher, they usually shoot all of the fireworks at once while aiming up and down. This makes CPUs very lethal, as doing this makes the fireworks hard to dodge. However, should it rebound, it will deal damage to the user if it makes contact with them.
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