Counterattack: Difference between revisions

→‎List of counterattacks: Just checked, and Slip Counter's intangibility doesn't change when grounded or airborne.
(→‎List of counterattacks: This line was moved to Blade Counter because Counterattack takes its abilities from that move, which existed first. Rewrote to state that both moves can do it instead.)
(→‎List of counterattacks: Just checked, and Slip Counter's intangibility doesn't change when grounded or airborne.)
Line 47: Line 47:
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|[[Little Mac]]||[[Slip Counter]]||1.3× {{GameIcon|SSB4}}<br/>1.5× {{GameIcon|SSBU}}||10-50%
|[[Little Mac]]||[[Slip Counter]]||1.3× {{GameIcon|SSB4}}<br/>1.5× {{GameIcon|SSBU}}||10-50%
|Little Mac does a fake-out, dodging the opponent's attack, and socks them with an uppercut while dashing forward. Said dash can make Slip Counter a useful though risky horizontal recovery option. Little Mac is invincible while counterattacking, unless Slip Counter activates in the air.
|Little Mac does a fake-out, dodging the opponent's attack, and socks them with an uppercut while dashing forward. Said dash can make Slip Counter a useful though risky horizontal recovery option. In ''Ultimate'' as of patch 13.0.0, Slip Counter has one of the highest damage multipliers at 1.5x.
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|[[Lucario]]||[[Double Team]]||&mdash;||{{AuraDamageSSBB|11}} {{GameIcon|SSBB}}<br/>{{AuraDamageSSB4|11}} {{GameIcon|SSB4}}<br/>{{AuraDamageSSBU|12.5}} {{GameIcon|SSBU}}
|[[Lucario]]||[[Double Team]]||&mdash;||{{AuraDamageSSBB|11}} {{GameIcon|SSBB}}<br/>{{AuraDamageSSB4|11}} {{GameIcon|SSB4}}<br/>{{AuraDamageSSBU|12.5}} {{GameIcon|SSBU}}
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