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The '''Cloaking Device''' ({{ja|スパイクローク|Supai Kurōku}}, ''Spy Cloak'') is a transformation item in ''[[Super Smash Bros. | The '''Cloaking Device''' ({{ja|スパイクローク|Supai Kurōku}}, ''Spy Cloak'') is a transformation item exclusively appearing in ''[[Super Smash Bros. Melee]]'' that renders the user invisible and unable to take damage. | ||
==Origin== | ==Origin== | ||
[[File:CloakingDevicePD.png|left|thumb|150px|A player using a Cloaking Device in ''{{s|wikipedia|Perfect Dark}}''.]] | [[File:CloakingDevicePD.png|left|thumb|150px|A player using a Cloaking Device in ''{{s|wikipedia|Perfect Dark}}''.]] | ||
The Cloaking Device made its first appearance in ''Perfect Dark'', acting as an item that used a refractive field to make its user | The Cloaking Device made its first appearance in ''Perfect Dark'', acting as an item that used a refractive field to make its user invisible. While invaluable if the player wishes to use stealth, using any weapons while using the device causes the player to turn visible again. Contrary to its depiction in ''Melee'', players who are damaged while cloaked will still take damage; in addition, the device's effects are permanent as long as the player does not fire a weapon. | ||
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==Overview== | ==Overview== | ||
[[File:Cloaking.jpg|thumb|left|The Cloaking Device in ''Melee'' | [[File:Cloaking.jpg|thumb|left|The Cloaking Device in ''Melee'']] | ||
[[ | [[File:CloakingDeviceSSBM.jpg|thumb|Kirby and Peach, cloaked]] | ||
The Cloaking Device turns the user invisible. If playing with a [[name]], the tag will also disappear, and any "props" that a character uses, such as {{SSBM|Mario}}'s [[Cape]] or {{SSBM|Link}}'s [[Hookshot]], will also become invisible (though any held items will remain visible). In addition, a cloaked fighter is immune to damage, and [[recoil damage]] is negated. However, cloaked fighters still take any [[hitstun]] or [[knockback]] inflicted on them. | |||
While standing completely still will make the player completely invisible, movement of any sort disrupts the device's powers. While walking or jumping, the background behind the player will appear to "bend" in their shape, and faster movements, such as midair jumps or dashing, will cause the "bends" to become even more visible. While attacking, the player can even become temporarily visible for a brief moment. Regardless of movement, the effects of the cloaking device become more unreliable in the last second of its use. | While standing completely still will make the player completely invisible, movement of any sort disrupts the device's powers. While walking or jumping, the background behind the player will appear to "bend" in their shape, and faster movements, such as midair jumps or dashing, will cause the "bends" to become even more visible. While attacking, the player can even become temporarily visible for a brief moment. Regardless of movement, the effects of the cloaking device become more unreliable in the last second of its use. | ||
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The cloaking device's effects wear off after ten seconds. | The cloaking device's effects wear off after ten seconds. | ||
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===As a Special Melee option=== | |||
Within ''Melee''{{'}}s [[Special Melee]] mode, [[Invisible Melee]] forces every player to be under the effects of the Cloaking Device; contrary to its usual specifications, however, players still take damage in the mode. Like the item itself, names are also not displayed in the mode (aside from Melee) | |||
While the item does not return for ''Brawl'', ''for Wii U'' and ''Ultimate'', a "Clear" modifier is available in the revamped [[Special Smash|Special Brawl/Smash]] mode, acting identically to Invisible Melee. [[Boo]], a [[Smash Tour]] item, allows the player to start a fight with similar effects to a Cloaking Device. In certain [[Spirit Battle]]s in ''Ultimate'', Spirit Battle [[conditions]] cause the opposing puppet fighter or all fighters to become temporarily or permanently invisible. | |||
While the item does not return for ''Brawl'', '' | |||
===In [[Event Match]]es=== | ===In [[Event Match]]es=== |
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