Ceiling glitch: Difference between revisions

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shine is informal and erroneously linked to a disambig.
(→‎Explanation: attacker shield kb is on attacker, and the attacker has to be grounded)
Tag: Mobile edit
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[[File:Ceiling Glitch.gif|thumb|{{SSBM|Fox}} using his jab, then immediately getting hit by {{SSBM|Falco}}'s [[Shine]], causing the glitch to occur.]]
[[File:Ceiling Glitch.gif|thumb|{{SSBM|Fox}} using his jab, then immediately getting hit by {{SSBM|Falco}}'s {{b|Reflector|Falco}}, causing the glitch to occur.]]
The '''ceiling glitch''' (also '''invisible ceiling glitch''', known as '''Y-knockback-velocity-cancelling''' in Japan) is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that resets the victim's vertical knockback velocity to zero upon activation. Most commonly, this makes a character knocked upward appear to get hit by an invisible [[ceiling]], seemingly being [[stage spike]]d downward.
The '''ceiling glitch''' (also '''invisible ceiling glitch''', known as '''Y-knockback-velocity-cancelling''' in Japan) is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that resets the victim's vertical knockback velocity to zero upon activation. Most commonly, this makes a character knocked upward appear to get hit by an invisible [[ceiling]], seemingly being [[stage spike]]d downward.


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