Captain Falcon (SSB4): Difference between revisions

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Tag: Mobile edit
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**{{nerf|The back hitbox is smaller (4u (clean)/4.3u (late) → 3u (both)) and it is now positioned right behind the knee hitbox rather than on Captain Falcon's back leg. The reduces the move's range behind Captain Falcon in addition to not making the clean sweetspot any easier to land.}}
**{{nerf|The back hitbox is smaller (4u (clean)/4.3u (late) → 3u (both)) and it is now positioned right behind the knee hitbox rather than on Captain Falcon's back leg. The reduces the move's range behind Captain Falcon in addition to not making the clean sweetspot any easier to land.}}
**{{nerf|The late hit has a lower [[trip]] chance (30% → 20%).}}
**{{nerf|The late hit has a lower [[trip]] chance (30% → 20%).}}
***{{nerf|When combined with the move's worse auto-cancel window and higher landing lag, this makes it much harder and more situation for Captain Falcon to exploit the opponent if they trip.}}
***{{nerf|When combined with the move's worse auto-cancel window and higher landing lag, this makes it much harder and more situational for Captain Falcon to exploit the opponent if they trip.}}
*[[Back aerial]]:
*[[Back aerial]]:
**{{buff|Back aerial has consistent and higher base knockback (20/0 → 25), improving the near hitboxes' and the late hit's KO potential.}}
**{{buff|Back aerial has consistent and higher base knockback (20/0 → 25), improving the near hitboxes' and the late hit's KO potential.}}
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