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[[File:Captain Falcon Down Special Ground Hitbox Smash 64.gif|thumb|Hitbox of the move when used on the ground.]] | [[File:Captain Falcon Down Special Ground Hitbox Smash 64.gif|thumb|Hitbox of the move when used on the ground.]] | ||
[[File:Captain Falcon Down Special Aerial Hitbox Smash 64.gif|thumb|Hitbox of the move when used in the air.]] | [[File:Captain Falcon Down Special Aerial Hitbox Smash 64.gif|thumb|Hitbox of the move when used in the air.]] | ||
Captain Falcon does a sliding kick forward a considerable distance, with his foot surrounded by flames; known as the '''[[Falcon Kick]]'''. If used on a platform and the move's duration still hasn't ended after Falcon goes off the [[edge]], he will continue to move straight forward. If the move is started in midair, Falcon will rush downward at a diagonal angle. The move does 15% damage and pretty decent horizontal knockback. It's not a reliable KO move, though it can [[edgeguard]] opponents, and there are a few ways to combo into it, such as with a {{mvsub|Captain Falcon|SSB|forward aerial}}. He moves a considerable distance down when using it in midair, though, so it can only really be used reliably on opponents [[recover]]ing high. This means it can be used to counter [[juggling]], however, from characters such as {{SSB|Fox}}. | Captain Falcon does a sliding kick forward a considerable distance, with his foot surrounded by flames; known as the '''[[Falcon Kick]]'''. If used on a platform and the move's duration still hasn't ended after Falcon goes off the [[edge]], he will continue to move straight forward. If the move is started in midair, Falcon will rush downward at a diagonal angle. The move does 15% damage and pretty decent horizontal knockback. It's not a reliable KO move, though it can [[edgeguard]] opponents, and there are a few ways to combo into it, such as with a {{mvsub|Captain Falcon|SSB|forward aerial}}. He moves a considerable distance down when using it in midair, though, so it can only really be used reliably on opponents [[recover]]ing high. This means it can be used to counter [[juggling]], however, from characters such as {{SSB|Fox}}. Due to the move sending Falcon a good horizontal distance when used while grounded, it can easily be used to traverse aerial platforms on stages such as [[Kongo Jungle]] and [[Hyrule Castle]]. | ||
{{technical data}} | {{technical data}} |