Bowser (SSBB)/Down smash: Difference between revisions

 
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
[[File:BowserSSBBDSmash(hits1-6).png|thumb|250px|Hitbox visualization showing the first six hits of Bowser's down smash.]]
[[File:BowserSSBBDSmash(hit7).png|thumb|250px|Hitbox visualization showing the final hit of Bowser's down smash.]]


==Overview==
==Overview==
Known as the '''Shell Blender''', it involves Bowser spinning around in his shell for seven hits. The first hits draw the opponent into the attack, so it is extremely difficult to [[DI]] out of, and the final hit does moderately high [[knockback]], and can [[KO]] reliably under 125%. This move is inferior to his {{mvsub|Bowser|SSBB|up special|alt=Whirling Fortress}} as an [[OoS]] move, however, it can be used as a longer lasting and more powerful alternative. This is one of Bowser's more feared moves, as it comes out quickly, unlike the vast majority of his moves, and can be difficult to escape.
Known as the '''Shell Blender''', it involves Bowser spinning around in his shell for seven hits. The first hits draw the opponent into the attack, so it is extremely difficult to [[DI]] out of, and the final hit does moderately high [[knockback]], and can [[KO]] reliably under 125%. This move is inferior to his {{mvsub|Bowser|SSBB|up special|alt=Whirling Fortress}} as an [[OoS]] move, however, it can be used as a longer lasting and more powerful alternative. This is one of Bowser's more feared moves, as it comes out quickly, unlike the vast majority of his moves, and can be difficult to escape.
<gallery>
BowserSSBBDSmash(hits1-6).png|The six leadup hits.
BowserSSBBDSmash(hit7).png|The finishing hit.
</gallery>


==Hitboxes==
==Hitboxes==
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{{HitboxTableTitle|Hits 1-6|24}}
{{HitboxTableTitle|Hits 1-6|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=0
|id=0
|damage={{ChargedSmashDmgSSBB|2}}
|damage={{ChargedSmashDmgSSBB|2}}
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=1
|id=1
|damage={{ChargedSmashDmgSSBB|2}}
|damage={{ChargedSmashDmgSSBB|2}}
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=2
|id=2
|damage={{ChargedSmashDmgSSBB|2}}
|damage={{ChargedSmashDmgSSBB|2}}
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=3
|id=3
|damage={{ChargedSmashDmgSSBB|2}}
|damage={{ChargedSmashDmgSSBB|2}}
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{{HitboxTableTitle|Hit 7|24}}
{{HitboxTableTitle|Hit 7|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=0
|id=0
|damage={{ChargedSmashDmgSSBB|9}}
|damage={{ChargedSmashDmgSSBB|9}}
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=1
|id=1
|damage={{ChargedSmashDmgSSBB|9}}
|damage={{ChargedSmashDmgSSBB|9}}
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=2
|id=2
|damage={{ChargedSmashDmgSSBB|9}}
|damage={{ChargedSmashDmgSSBB|9}}
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Bowser
|id=3
|id=3
|damage={{ChargedSmashDmgSSBB|9}}
|damage={{ChargedSmashDmgSSBB|9}}
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|-
|-
!Interruptible
!Interruptible
|63
|67
|-
|-
!Animation length
!Animation length
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{Repeat|6|{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=7}}
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{Repeat|6|{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=3}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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