589
edits
(Created page with "{{ArticleIcons|ssb4=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |damage={{ChargedSmashDmgSSB4|16}} |angle=361...") |
(Description added.) Tag: Mobile edit |
||
Line 2: | Line 2: | ||
==Overview== | ==Overview== | ||
{{ | Uses Wicked Weaves to summon [[Madama Butterfly]]'s arm, which is used to throw a punch. It has great horizontal [[range]] and Madama Butterfly's [[hitbox]] cannot be reversed. However, it has high [[ending lag]] and low [[priority]], making it fairly easy to cancel out. It can also be dodged by fighters with low crouches, such as {{SSB4|Wii Fit Trainer}}, or by standing directly in front of Bayonetta due to a blind spot between her and Madama Butterfly's wrist. If the button is held, Bayonetta will also fire in front of her. [[KO|KOs]] at 104% from the center of {{SSB4|Final Destination}} when not charged. It is based on the final hit of Bayonetta's PPP • P combo in ''Bayonetta 2''. | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} |
edits