Aura: Difference between revisions

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In ''Brawl'', all of Lucario's [[aura (effect)|aura-effect]] attacks are affected by the aura mechanic, which are most of its attacks. Lucario's attacks without an aura effect (including [[Extreme Speed]], [[dash attack]], [[back throw]], [[down throw]], and [[floor attack]]s) are not affected by aura, so they will always deal a set amount of damage. The strength formula is as follows:
In ''Brawl'', all of Lucario's [[aura (effect)|aura-effect]] attacks are affected by the aura mechanic, which are most of its attacks. Lucario's attacks without an aura effect (including [[Extreme Speed]], [[dash attack]], [[back throw]], [[down throw]], and [[floor attack]]s) are not affected by aura, so they will always deal a set amount of damage. The strength formula is as follows:


[[File:Aura formula SSBB.svg]]
[[File:Aura formula SSBB.svg|300px]]


where ''r'' is the percentage of the damage dealt (for example, if ''r'' is 80, the attack is at 0.8× strength) and ''d'' is Lucario's current damage.
where ''r'' is the percentage of the damage dealt (for example, if ''r'' is 80, the attack is at 0.8× strength) and ''d'' is Lucario's current damage.
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In addition to the above, the multiplier is multiplied again with a complicated factor based on Lucario's placing in the match and how many players there are (excluding CPUs). When Lucario's position changes, it takes 6.25 seconds for the new value to scale into full effect; if Lucario's position changes again during this time, the multiplier immediately skips to its new value. The mechanic is named Stock aura by players. The extra multiplier that Lucario receives from Stock aura is determined by the following formula.
In addition to the above, the multiplier is multiplied again with a complicated factor based on Lucario's placing in the match and how many players there are (excluding CPUs). When Lucario's position changes, it takes 6.25 seconds for the new value to scale into full effect; if Lucario's position changes again during this time, the multiplier immediately skips to its new value. The mechanic is named Stock aura by players. The extra multiplier that Lucario receives from Stock aura is determined by the following formula.


[[File:Aura stock formula SSB4.svg]]
[[File:Aura stock formula SSB4.svg|250px]]


In this formula:
In this formula:
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In ''Smash 4'', the effect of aura has been increased overall. All of Lucario's attacks are now affected by aura, regardless of whether they have an aura hit effect or not. The stage percentages have been changed, in addition to the floor/ceiling multipliers also being changed. As a result, the aura formula has been changed, which can be seen below:
In ''Smash 4'', the effect of aura has been increased overall. All of Lucario's attacks are now affected by aura, regardless of whether they have an aura hit effect or not. The stage percentages have been changed, in addition to the floor/ceiling multipliers also being changed. As a result, the aura formula has been changed, which can be seen below:


[[File:Aura formula SSB4.svg]]
[[File:Aura formula SSB4.svg|300px]]


Lucario's floor percentage is now at 0%, although its floor multiplier is now only at 0.66x, so all of Lucario's attacks deal 0.66x their normal damage if Lucario is at 0%.
Lucario's floor percentage is now at 0%, although its floor multiplier is now only at 0.66x, so all of Lucario's attacks deal 0.66x their normal damage if Lucario is at 0%.
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