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==Origin== | ==Origin== | ||
[[File:Agility.png|thumb|left|Agility in Generation IV ''Pokémon'' games.]] | [[File:Agility.png|thumb|left|Agility in Generation IV ''Pokémon'' games.]] | ||
In the ''Pokémon'' games, Agility is a status Psychic-type move introduced in Generation I. It increases a Pokémon's Speed by 2 stages, and can be stacked up to 3 times (from double to triple and finally quadruple its original value) so the maximum number of increase stages is six | In the ''Pokémon'' games, Agility is a status Psychic-type move introduced in Generation I. It increases a Pokémon's Speed by 2 stages, and can be stacked up to 3 times (from double to triple and finally quadruple its original value) so the maximum number of increase stages is six. Despite not being an electric move, Pichu still takes damage when using it in ''Melee''. | ||
In the ''Pokémon'' games, Pichu cannot legitimately learn Agility (it is, however, learned by its first-stage evolution Pikachu). This trait is shared with Skull Bash. | In the ''Pokémon'' games, Pichu cannot legitimately learn Agility (it is, however, learned by its first-stage evolution Pikachu). This trait is shared with Skull Bash. |