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(I can't believe this wasn't here before. It's one of the most well known features of rest.) |
KirbyMelee (talk | contribs) m (Unless your opponent is at a high enough percent to always be Blast KO'd by rest (at least 200% or something) Blast KOs are on par with Star & Screen KOs rarity) |
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*{{buff|The 19% damage increase to shields benefits [[Pound]], allowing it to break a shield that is below 70% of its health.}} | *{{buff|The 19% damage increase to shields benefits [[Pound]], allowing it to break a shield that is below 70% of its health.}} | ||
*{{buff|[[Rest]] deals 5% more damage (15% → 20%), which largely restores its power from ''Melee'' despite having decreased knockback scaling (75 → 66). It also has a larger hitbox (2.6u → 3.4u) and has decreased ending lag (246 frames → 226), slightly improving its accuracy and safety.}} | *{{buff|[[Rest]] deals 5% more damage (15% → 20%), which largely restores its power from ''Melee'' despite having decreased knockback scaling (75 → 66). It also has a larger hitbox (2.6u → 3.4u) and has decreased ending lag (246 frames → 226), slightly improving its accuracy and safety.}} | ||
*{{change|The implementation of blast KOs from the upper blast line hinders Rest's safety as a KOing option, due to it possibly allowing the opponent to respawn quickly and have a chance to punish Jigglypuff. However, it also means that the opponent will now usually die before Jigglypuff when the move is used offstage, causing her to win the game in a 1-stock situation.}} | *{{change|The implementation of blast KOs from the upper blast line hinders Rest's safety as a KOing option, due to it possibly allowing the opponent to respawn quickly and have a chance to punish Jigglypuff. . However, it also means that the opponent will now usually die before Jigglypuff when the move is used offstage, causing her to win the game in a 1-stock situation, and the lengthening of [[screen KO]]s hinders an opponent's chance to punish Jigglypuff, as they now last just as long as [[star KO]]s.}} | ||
*{{nerf|[[Puff Up]] deals 1% less damage (18% → 17%).}} | *{{nerf|[[Puff Up]] deals 1% less damage (18% → 17%).}} | ||
*{{buff|Puff Up significantly increases Jigglypuff's size, to the point that most stages are entirely covered, significantly increasing its reach.}} | *{{buff|Puff Up significantly increases Jigglypuff's size, to the point that most stages are entirely covered, significantly increasing its reach.}} |
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