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==Update history== | ==Update history== | ||
Aside from glitch fixes, Samus | Aside from glitch fixes, Samus received a mix of buffs and nerfs via game updates, but was been buffed overall. | ||
Update 2.0.0 increased [[Missile]]'s range, which allows her to space better and deal damage at safer ranges. However, it also received more ending lag when used in the air, which standardized it with {{SSBU|Dark Samus}}' version. Additionally, grounded [[Bomb (Samus)|Bomb]] is less laggy, which allows her to act out of it more effectively and reduces her chances of getting punished. | Update 2.0.0 increased [[Missile]]'s range, which allows her to space better and deal damage at safer ranges. However, it also received more ending lag when used in the air, which standardized it with {{SSBU|Dark Samus}}' version. Additionally, grounded [[Bomb (Samus)|Bomb]] is less laggy, which allows her to act out of it more effectively and reduces her chances of getting punished. | ||
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Update 7.0.0 would later provide Samus with substantial buffs. Up smash, down smash and up throw each gained considerable increases to their knockback, which noticeably improved their KO potentials. On a similar note, early dash attack deals 3% more damage: this makes it functionally identical to the clean hit, and thus improved dash attack's consistency as a situational, yet viable KO option. Aside from these improved KO options, aerial [[Grapple Beam]]'s damage output and hitbox duration were increased, which slightly improved her spacing game. Lastly, Samus' shield was enlarged as part of a near-universal buff. | Update 7.0.0 would later provide Samus with substantial buffs. Up smash, down smash and up throw each gained considerable increases to their knockback, which noticeably improved their KO potentials. On a similar note, early dash attack deals 3% more damage: this makes it functionally identical to the clean hit, and thus improved dash attack's consistency as a situational, yet viable KO option. Aside from these improved KO options, aerial [[Grapple Beam]]'s damage output and hitbox duration were increased, which slightly improved her spacing game. Lastly, Samus' shield was enlarged as part of a near-universal buff. | ||
Overall, Samus and her evil clone are seen as much better characters than at the launch of ''Ultimate''. | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' |
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