Big Blue: Difference between revisions

753 bytes removed ,  8 years ago
(Added stage data)
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Players can KO opponents at 0% damage easily by luring them to the car at the far left, grabbing them, and throwing them to the left. The foe will try to get up first, but while getting up, they will be KO'd. This works better if the foe is a heavy and slow character, such as [[Bowser]].
Players can KO opponents at 0% damage easily by luring them to the car at the far left, grabbing them, and throwing them to the left. The foe will try to get up first, but while getting up, they will be KO'd. This works better if the foe is a heavy and slow character, such as [[Bowser]].
{{clr}}
==''Melee'' stage data==
{{main|Debug menu (SSBM)/Stage data}}
<gallery widths=150px perrow=6>
BBLUE-STRUCT-SSBM.png|Big Blue showing structure.
BBLUE-TERRA-SSBM.png|Big Blue showing terrain.
BBLUE-PLATF-SSBM.png|Big Blue showing platforms.
BBLUE-PLAT1-STRUCT-SSBM.png|Big Blue's Platform showing structure.
BBLUE-PLAT1-TERRA-SSBM.png|Big Blue's Platform showing terrain.
BBLUE-PLAT1-PLATF-SSBM.png|Big Blue's Platform showing platforms.
BBLUE-PLAT2-STRUCT-SSBM.png|Big Blue's Second Platform showing structure.
BBLUE-PLAT2-TERRA-SSBM.png|Big Blue's Second Platform showing terrain.
BBLUE-PLAT2-PLATF-SSBM.png|Big Blue's Second Platform showing platforms.
BBLUE-BLAST-SSBM.jpg|Big Blue showing the blast zone and spawn points.
</gallery>


==Tournament legality==
==Tournament legality==
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