Roy (SSB4): Difference between revisions

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|usmashname=Flame Sword
|usmashname=Flame Sword
|usmashdmg={{ChargedSmashDmgSSB4|1}} (hit 1), {{ChargedSmashDmgSSB4|2}} (hits 2-4), {{ChargedSmashDmgSSB4|10}} (hit 5)
|usmashdmg={{ChargedSmashDmgSSB4|1}} (hit 1), {{ChargedSmashDmgSSB4|2}} (hits 2-4), {{ChargedSmashDmgSSB4|10}} (hit 5)
|usmashdesc=Roy thrusts his sword skyward as it ignites in flames, forming an explosion on the final hit. Powerful enough to KO middleweights at the 120% mark uncharged. Good for guarding opponents in the air, as if it hits someone that is not on the ground (with all hits), it does additional damage and knockback.
|usmashdesc=Roy thrusts his sword skyward as it ignites in flames, forming an explosion on the final hit. Powerful enough to KO middleweights around the 100% mark uncharged. Good for guarding opponents in the air, as if it hits someone that is not on the ground (with all hits), it does additional damage and knockback.
|dsmashname= 
|dsmashname= 
|dsmashdmg={{ChargedSmashDmgSSB4|15}} (front, sweetspot), {{ChargedSmashDmgSSB4|17}} (back, sweetspot) {{ChargedSmashDmgSSB4|10}} (front, sourspot), {{ChargedSmashDmgSSB4|11}} (back, sourspot)
|dsmashdmg={{ChargedSmashDmgSSB4|15}} (front, sweetspot), {{ChargedSmashDmgSSB4|17}} (back, sweetspot) {{ChargedSmashDmgSSB4|10}} (front, sourspot), {{ChargedSmashDmgSSB4|11}} (back, sourspot)
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