Up tilt: Difference between revisions

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|{{SSBB|Ike}}||Hops with his sword held horizontally above him. Above average knockback.||9%
|{{SSBB|Ike}}||Hops with his sword held horizontally above him. Above average knockback.||9%
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|{{SSBB|Ivysaur}}||Pushes it's body upwards, vines planted on the ground.||7%
|{{SSBB|Ivysaur}}||Pushes its body upwards, vines planted on the ground.||7%
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|{{SSBB|Jigglypuff}}||Flicks its foot upwards behind it. Small hitbox in front, large hitbox behind and above.||9%
|{{SSBB|Jigglypuff}}||Flicks its foot upwards behind it. Small hitbox in front, large hitbox behind and above.||9%
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|{{SSBB|King Dedede}}||Jumps upwards, headbutting. Surprisingly, it has higher knockback than his uncharged up smash. Similar in function of Snake's up tilt, being fast and powerful, only that it has shorter vertical range. Hitbox around his entire body.||12%
|{{SSBB|King Dedede}}||Jumps upwards, headbutting. Surprisingly, it has higher knockback than his uncharged up smash. Similar in function to Snake's up tilt, being fast and powerful, only that it has shorter vertical range. Hitbox around his entire body.||12%
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|{{SSBB|Kirby}}||Flicks his foot upwards behind himself, combos into itself. ||5% in front, 7% behind.
|{{SSBB|Kirby}}||Flicks his foot upwards behind himself, combos into itself. ||5% in front, 7% behind.
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|{{SSBB|Mr. Game & Watch}}||Waves a flag above himself. Good for juggling.||8%
|{{SSBB|Mr. Game & Watch}}||Waves a flag above himself. Good for juggling.||8%
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|{{SSBB|Ness}}||Thrusts hands upwards. ||7%
|{{SSBB|Ness}}||Thrusts hands upwards.||7%
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|{{SSBB|Olimar}}||Spins upwards in place, similar to his neutral aerial. Multiple hits, with higher knockback on the last hit. ||11%
|{{SSBB|Olimar}}||Spins upwards in place, similar to his neutral aerial. Multiple hits, with higher knockback on the last hit.||11%
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|{{SSBB|Peach}}||Sticks her arm upwards, releasing a small heart-shaped explosion. Has a [[disjointed hitbox]].||Always does 13%.
|{{SSBB|Peach}}||Sticks her arm upwards, releasing a small heart-shaped explosion. Has a [[disjointed hitbox]].||Always does 13%.
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|{{SSBB|Snake}}||Quickly kicks his leg upwards. Deceivingly large range. Has good KO potential at damages over 80%.  Strongest up tilt in the game.||13%
|{{SSBB|Snake}}||Quickly kicks his leg upwards. Deceivingly large range. Has good KO potential at damages over 80%.  Strongest up tilt in the game.||13%
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|{{SSBB|Sonic}}||Kicks upwards twice while spinning, similar to Captain Falcon's up smash. ||14%
|{{SSBB|Sonic}}||Kicks upwards twice while spinning, similar to Captain Falcon's up smash.||14%
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|{{SSBB|Squirtle}}||Hops upwards, hitting with its head, very quick.||6%
|{{SSBB|Squirtle}}||Hops upwards, hitting with its head, very quick.||6%
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|{{SSBB|Wario}}||Lifts both hands above his head. Has decent vertical knockback.||10%
|{{SSBB|Wario}}||Lifts both hands above his head. Has decent vertical knockback.||10%
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|{{SSBB|Wolf}}||Hops with his foot above his head. There is a sweetspot on his foot. Other than that, it is similar like Fox's up tilt save for a very different animation.||10%
|{{SSBB|Wolf}}||Hops with his foot above his head. There is a sweetspot on his foot. Other than that, it is similar to Fox's up tilt save for a very different animation.||10%
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|{{SSBB|Yoshi}}||Swipes his tail above himself. Usually only hits opponents behind Yoshi.||11%
|{{SSBB|Yoshi}}||Swipes his tail above himself. Usually only hits opponents behind Yoshi.||11%
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