Pokémon (universe): Difference between revisions

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The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place and from them train a winning team of powerful Pokémon fighters to defeat the powerful Pokémon teams of that region's Elite Four trainers and the regional Champion. Pokémon captured from the wild with Poké Balls gain experience and learn new battling moves by battling many wild Pokémon and challenging other trainers to Pokémon matches. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and Evolve into a similar, but larger and more powerful, species of Pokémon. Many of the 649 species belong to such lineages, so in a sense there's more like 250+ ''distinctive'' species of Pokémon.
The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place and from them train a winning team of powerful Pokémon fighters to defeat the powerful Pokémon teams of that region's Elite Four trainers and the regional Champion. Pokémon captured from the wild with Poké Balls gain experience and learn new battling moves by battling many wild Pokémon and challenging other trainers to Pokémon matches. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and Evolve into a similar, but larger and more powerful, species of Pokémon. Many of the 649 species belong to such lineages, so in a sense there's more like 250+ ''distinctive'' species of Pokémon.


The ''Pokémon'' franchise's chronology is divided into "generations", defined by the original Pokémon that appear herein and the newest pair of handheld ''Pokémon'' RPGs featuring those Pokémon. Every several years, with the release of a new pair of RPGs for a new system, over a hundred new Pokémon are added to the existing pool of Pokémon, along with new regions, characters, properties, and gameplay concepts. There have been four generations thus far: The ''Pokémon Red and Blue'' versions for the Game Boy began the franchise with the First Generation, with 151 Pokémon species and the initial region of the world called the Kanto Region. This generation was in effect when ''[[Super Smash Bros.]]'' was developed and released in 1999, so Pokémon, locations, and properties of the first generation were featured in the game. In 2000, the Second Generation was heralded by the release of the ''Pokémon Gold and Silver'' sequel versions for Game Boy Color, which added 100 more new Pokémon to make for a total of 251, along with the new Johto region located just west of Kanto. ''[[Super Smash Bros. Melee]]'' was developed and released during this generation, so the game features content based on both existing generations. In 2003, the Third Generation took effect with the release of ''Pokémon Ruby and Sapphire'' versions for Game Boy Advance, which added 135 more new Pokémon in the Hoenn region to make a total of 386, and in 2007 the ''Pokémon Diamond and Pearl'' versions for Nintendo DS ushered in the Fourth Generation with 107 more new Pokémon in the Sinnoh region, adding up to what was then a grand total of 514 species (since February 2010, 21 of the newest Pokémon from the upcoming Fifth Generation have been released). ''Super Smash Bros. Brawl'' incorporated all four generations of Pokémon released at the time.
The ''Pokémon'' franchise's chronology is divided into "generations", defined by the original Pokémon that appear herein and the newest pair of handheld ''Pokémon'' RPGs featuring those Pokémon. Every several years, with the release of a new pair of RPGs for a new system, over a hundred new Pokémon are added to the existing pool of Pokémon, along with new regions, characters, properties, and gameplay concepts. There have been four generations thus far: The ''Pokémon Red and Blue'' versions for the Game Boy began the franchise with the First Generation, with 151 Pokémon species and the initial region of the world called the Kanto Region. This generation was in effect when ''[[Super Smash Bros.]]'' was developed and released in 1999, so Pokémon, locations, and properties of the first generation were featured in the game. In 2000, the Second Generation was heralded by the release of the ''Pokémon Gold and Silver'' sequel versions for Game Boy Color, which added 100 more new Pokémon to make for a total of 251, along with the new Johto region located just west of Kanto. ''[[Super Smash Bros. Melee]]'' was developed and released during this generation, so the game features content based on both existing generations. In 2003, the Third Generation took effect with the release of ''Pokémon Ruby and Sapphire'' versions for Game Boy Advance, which added 135 more new Pokémon in the Hoenn region to make a total of 386, and in 2007 the ''Pokémon Diamond and Pearl'' versions for Nintendo DS ushered in the Fourth Generation with 107 more new Pokémon in the Sinnoh region, adding up to what was then a grand total of 514 species (since February 2010, 21 of the newest Pokémon from the upcoming Fifth Generation have been released). ''Super Smash Bros. Brawl'' incorporated all four generations of Pokémon released at the time. In September 2010, the Fifth Generation was released in Japan, bringing 156 new species to the list and totaling at 649. However, none of these Fifth Generation Pokemon have been featured in any Super Smash Bros. games.


Many of the game's main mechanics are largely ignored in the Smash Bros. series. One of the most obvious is, of course, that Super Smash Bros. is not an RPG. Other differences include the Pokémon's weaknesses and resistances, for example, Charizard, as a fire-flying type combination, took double damage from Water and Electric based attacks. Another difference is a Pokémon's special ability, such as Pikachu's ability to have a chance at paralyzing an opponent every time it was hit with a physical attack.
Many of the game's main mechanics are largely ignored in the Smash Bros. series. One of the most obvious is, of course, that Super Smash Bros. is not an RPG. Other differences include the Pokémon's weaknesses and resistances, for example, Charizard, as a fire-flying type combination, took double damage from Water and Electric based attacks. Another difference is a Pokémon's special ability, such as Pikachu's ability to have a chance at paralyzing an opponent every time it was hit with a physical attack.
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