Captain Falcon (SSB4): Difference between revisions

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*{{buff|The introduction of [[frame canceling]] improves the followup potential of Captain Falcon's aerials if he perfectly lands with them, especially with forward aerial.}}
*{{buff|The introduction of [[frame canceling]] improves the followup potential of Captain Falcon's aerials if he perfectly lands with them, especially with forward aerial.}}
*[[Neutral aerial]]:
*[[Neutral aerial]]:
**{{buff|Neutral aerial's second hit has slightly knockback scaling (125 → 130), improving its KO potential.}}  
**{{buff|Neutral aerial's second hit has slightly increased knockback scaling (125 → 130), improving its KO potential.}}  
**{{buff|The changes to hitstun canceling and DI significantly improve the second hit's combo potential.}}
**{{buff|The changes to hitstun canceling and DI significantly improve the second hit's combo potential.}}
**{{nerf|Neutral aerial has more landing lag (9 frames → 12).}}
**{{nerf|Neutral aerial has more landing lag (9 frames → 12).}}