Cloud (SSBU): Difference between revisions

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Tags: Mobile edit Advanced mobile edit
Tags: Mobile edit Advanced mobile edit
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|fthrowname=Rocket Kick ({{ja|ロケットキック|Roketto Kikku}})
|fthrowname=Rocket Kick ({{ja|ロケットキック|Roketto Kikku}})
|fthrowdmg=4% (hit 1), 3% (throw)
|fthrowdmg=4% (hit 1), 3% (throw)
|fthrowdesc=A modified [[wikipedia:dropkick#Dropsault|dropsault]]. It has low knockback, so it is usually used for positioning or throwing opponents off-stage. It only KOs at 223% in Battlefield. It resembles [[Tifa]]'s Somersault Limit Break.
|fthrowdesc=A modified [[wikipedia:dropkick#Dropsault|dropsault]]. It has low knockback, so it is usually used for positioning or throwing opponents off-stage. It only KOs at 223% on Battlefield. It resembles [[Tifa]]'s Somersault Limit Break.
|bthrowname=Reverse Kick ({{ja|リバースキック|Ribāsu Kikku}})
|bthrowname=Reverse Kick ({{ja|リバースキック|Ribāsu Kikku}})
|bthrowdmg=3% (hit 1), 3% (throw)
|bthrowdmg=3% (hit 1), 3% (throw)
|bthrowdesc=A spinning back kick. At low percentages, it is capable of tech-chasing with Blade Beam or his dash attack against middleweights and heavyweights. Has weak knockback, making it suitable only for positioning and edgeguard setups. It only KOs at 213%
|bthrowdesc=A spinning back kick. At low percentages, it is capable of tech-chasing with Blade Beam or his dash attack against middleweights and heavyweights. Has weak knockback, making it suitable only for positioning and edgeguard setups. It only KOs at 213%.
|uthrowname=Double Spin Kick ({{ja|ダブルスピンキック|Daburu Supin Kikku}})
|uthrowname=Double Spin Kick ({{ja|ダブルスピンキック|Daburu Supin Kikku}})
|uthrowdmg=2% (hit 1), 2.5% (hit 2), 4% (throw)
|uthrowdmg=2% (hit 1), 2.5% (hit 2), 4% (throw)
|uthrowdesc=A {{s|wikipedia|540 kick}}. It is Cloud's most damaging throw, yet its only utility is to set up juggles, due to its knockback being too low for KOing reliably and its ending lag being too high for followups. KOs at 179 at the top platform in {{SSBU|Battlefield}} but only KOs at 234% without platforms.
|uthrowdesc=A {{s|wikipedia|540 kick}}. It is Cloud's most damaging throw, yet its only utility is to set up juggles, due to its knockback being too low for KOing reliably and its ending lag being too high for followups. KOs at 179% at the top platform on {{SSBU|Battlefield}} but only KOs at 234% without platforms.
|dthrowname=Bash Down ({{ja|バッシュダウン|Basshu Daun}})
|dthrowname=Bash Down ({{ja|バッシュダウン|Basshu Daun}})
|dthrowdmg=7%
|dthrowdmg=7%