Meta Knight (SSB4): Difference between revisions

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*[[Grab]]s:
*[[Grab]]s:
**{{nerf|All grabs have more startup lag (frame 6 (standing)/8 (dash)/7 (pivot) → 7 (standing)/9 (dash/pivot)).}}
**{{nerf|All grabs have more startup lag (frame 6 (standing)/8 (dash)/7 (pivot) → 7 (standing)/9 (dash/pivot)).}}
**{{nerf|Standing and Pivot grabs have more ending lag (FAF 30 (standing)/36 (pivot) → 32/38).}}
**{{nerf|Standing and pivot grabs have more ending lag (FAF 30 (standing)/36 (pivot) → 32/38).}}
**{{buff|Standing grab extends further inside of Meta Knight (z offset: 6 → 4), giving it more range inside of him.}}
**{{buff|Standing grab extends further inside of Meta Knight (z offset: 6 → 4), giving it more range inside of him.}}
**{{buff|Dash and pivot grabs extend further away from Meta Knight (z offset: 9 (dash)/-14 (pivot) → z stretch: 10.8/-15), giving dash grab slightly more range.}}
**{{buff|Dash and pivot grabs extend further away from Meta Knight (z offset: 9 (dash)/-14 (pivot) → z stretch: 10.8/-15), giving dash grab slightly more range.}}
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