2,499
edits
(→{{SSBB|Meta Knight}}: The guy who put this very clearly did it almost word-for-word from the site because this sounds like it goes from version-to-version, not game-to-mod. Also losing the Shuttle Loop glide is bad no matter how you slice it.) |
(→{{SSBM|Pichu}}: Not finished, will do more later.) |
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**{{change|It now has a different angle of knockback (85 → 101).}} | **{{change|It now has a different angle of knockback (85 → 101).}} | ||
**{{nerf|It has much less base knockback (80 → 48).}} | **{{nerf|It has much less base knockback (80 → 48).}} | ||
**{{buff|It has more knockback growth (64 → 69). When charged, it has much more growth (69 → 93) at the expense of | **{{buff|It has more knockback growth (64 → 69). When charged, it has much more growth (69 → 93) at the expense of 6% self-damage.}} | ||
*{{nerf|Forward smash is significantly weaker (73 base, 89 growth → 69 base, 54 growth) and sends at the Sakurai angle.}} | *{{nerf|Forward smash is significantly weaker (73 base, 89 growth → 69 base, 54 growth) and sends at the Sakurai angle.}} | ||
**{{buff|It is now a single hit that does 18% damage. When charged, it does | **{{buff|It is now a single hit that does 18% damage. When charged, it does 8% damage to Pichu but much more growth (54 → 74).}} | ||
===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|Pressing A during its forward aerial causes it to fly forward (Parabolic Charge).}} | *{{buff|Pressing A during its forward aerial causes it to fly forward (Parabolic Charge).}} | ||
*{{buff|Hitting the ground during its downward aerial causes an explosion (Zap Cannon).}} | *{{buff|Hitting the ground during its downward aerial causes an explosion (Zap Cannon).}} | ||
*{{nerf|Back and up aerials now damage Pichu despite the former not gaining electrical properties.}} | |||
*{{buff|Up aerial does more damage and is stronger.}} | |||
*{{buff|Neutral aerial can be held to give it stronger electric hitboxes at the expense of 3% recoil.}} | |||
===Special moves=== | ===Special moves=== | ||
*{{buff|Its neutral special attack in the air is Electro Ball, which creates a slow, electrified ball that deals a set knockback.}} | *{{buff|Its neutral special attack in the air is Electro Ball, which creates a slow, electrified ball that deals a set knockback.}} |