Link (SSB4): Difference between revisions

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*{{nerf|[[Sidestep]] has increased ending lag (IASA 23 → 28).}}
*{{nerf|[[Sidestep]] has increased ending lag (IASA 23 → 28).}}
*{{buff|[[Air dodge]] has decreased ending lag (IASA 50 → 34).}}
*{{buff|[[Air dodge]] has decreased ending lag (IASA 50 → 34).}}
*{{nerf|Rolls, sidestep and air dodge have decreased intangibility frames (frames 4-19 → 4-17 (rolls), frames 2-20 → 3-18 (sidestep), frames 4-29 → 3-28 (air dodge)).}}
*{{nerf|Rolls and sidestep have decreased intangibility frames (frames 4-19 → 4-17 (rolls), frames 2-20 → 3-18 (sidestep)).}}
*{{change|Backward roll's animation has changed. It is now based on the one used by the Link from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''.}}
*{{change|Backward roll's animation has changed. It is now based on the one used by the Link from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''.}}
*{{buff|Link's dashing [[item throw]]'s animation is faster (8 frames → 18), making it the fastest in the game and improving his item [[projectile]] game.}}
*{{buff|Link's dashing [[item throw]]'s animation is faster (8 frames → 18), making it the fastest in the game and improving his item [[projectile]] game.}}
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