Chain: Difference between revisions

13 bytes added ,  7 years ago
m
Line 28: Line 28:
*On the [[Temple]] stage, when Sheik uses Chain in the right spot on the small pillar (near the entrance to the underground area), the chain will keep on making a small chain noise that can sometimes make character voices and cries inaudible.
*On the [[Temple]] stage, when Sheik uses Chain in the right spot on the small pillar (near the entrance to the underground area), the chain will keep on making a small chain noise that can sometimes make character voices and cries inaudible.
*Sheik flaunts the chain as part of her side [[taunt]] in ''Brawl'' and ''SSB4'', even though in the latter game her side special is changed to [[Burst Grenade]].
*Sheik flaunts the chain as part of her side [[taunt]] in ''Brawl'' and ''SSB4'', even though in the latter game her side special is changed to [[Burst Grenade]].
*In the [https://www.youtube.com/watch?v=sfQ75gr2znA E3 2001 pre-release trailer], the Chain looked and felt as though it was fast, responsive, and weighted at the end which suggests that it originally had very different physics characteristics than what was implemented in the final build of the game.
*In the [https://www.youtube.com/watch?v=sfQ75gr2znA E3 2001 pre-release trailer] of ''Melee'', the Chain looked and felt as though it was fast, responsive, and weighted at the end which suggests that it originally had very different physics characteristics than what was implemented in the final build of the game.


{{Special Moves|char=Sheik}}
{{Special Moves|char=Sheik}}
147

edits