Sonic (SSB4): Difference between revisions

16 bytes removed ,  8 years ago
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I don't see how the removal of DACUS is a buff. It doesn't make it connect any better because DACUS'ing is a choice. It removes a movement option basically.
(Undid edit by Theneutral1: what?)
m (I don't see how the removal of DACUS is a buff. It doesn't make it connect any better because DACUS'ing is a choice. It removes a movement option basically.)
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*{{nerf|Forward smash has increased ending lag.}}
*{{nerf|Forward smash has increased ending lag.}}
*{{buff|[[Up smash]]'s last hit has increased knockback (70 base/153 growth → 80/165) and it is also much more difficult to [[SDI]] out of.}}
*{{buff|[[Up smash]]'s last hit has increased knockback (70 base/153 growth → 80/165) and it is also much more difficult to [[SDI]] out of.}}
*{{buff|The removal of [[DACUS]] makes his up smash easier to land on opponents.}}
*{{nerf|The removal of [[DACUS]] makes his up smash less useful.}}
*{{change|Sonic has a new [[down smash]], a split kick that hits on both sides similarly to {{SSB4|Fox}} and {{SSB4|Falco}}'s.}}
*{{change|Sonic has a new [[down smash]], a split kick that hits on both sides similarly to {{SSB4|Fox}} and {{SSB4|Falco}}'s.}}
*{{buff|Down smash is much faster and is also a [[semi-spike]].}}
*{{buff|Down smash is much faster and is also a [[semi-spike]].}}
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