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Mickeymau5 (talk | contribs) (Changed first word from "B-reversing" to "B-sticking.") Tag: Mobile edit |
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[[File:SSBB Thunder Wavebounce.gif|thumb|{{SSBB|Pikachu}} wavebouncing after a [[wall jump]] off the lip of {{SSBB|Final Destination}} to steer onto the stage while using {{b|Thunder|Pokémon}} so that it covers the area just next to the [[edge]] offstage to [[edgeguard]].]] | [[File:SSBB Thunder Wavebounce.gif|thumb|{{SSBB|Pikachu}} wavebouncing after a [[wall jump]] off the lip of {{SSBB|Final Destination}} to steer onto the stage while using {{b|Thunder|Pokémon}} so that it covers the area just next to the [[edge]] offstage to [[edgeguard]].]] | ||
'''B- | '''B-sticking''' refers to changing the control setup to use the [[C-Stick]] for [[special move]]s in ''[[Super Smash Bros. Brawl]]'', but can be done without said configuration and is oftentimes referred to then as '''B-reversing''' (players are capable of this in all games). B-Sticking provides a simpler way to perform a '''Recoil Special''', a technique that allows a player to jump forward and start a special move while bouncing backwards. However, this technique can be done similarly with standard controls. Performing Recoil Specials is also sometimes referred to as "'''Wavebouncing'''". | ||
As mentioned above, [[special move]]s can be reversed without using the above configuration. In ''[[Smash 64]]'', reversing a special simply involved using the move while holding the control stick in the opposite direction the character is facing. In ''[[Melee]]'' with the introduction of [[side special move]]s, reversing was a little more difficult to pull off, especially on the ground. Most neutral special moves are automatically reversed depending on the user's momentum. For example, {{SSBM|Falco}} will reverse the direction in which he fires his [[Blaster]] shots if he has [[jump]]ed backwards. In ''[[Brawl]]'', all special moves can be reversed (except for {{SSBB|Mario}}'s [[F.L.U.D.D.]]) by pressing the [[B]] button and immediately pushing the control stick in the direction opposite whichever one the character is facing. While {{SSBB|Captain Falcon}}'s and {{SSBB|Ganondorf}}'s neutral special moves, the [[Falcon Punch]] and [[Warlock Punch]] respectively, can be reversed normally, doing a slightly delayed reverse will have an animation of them actually turning around to perform the punches, dealing even more damage and knockback, but performing them slower as a result. The punches are officially known as reverse Falcon/Warlock punches, and the term "reverse" is often used by players in general, especially when referring to [[up special]]s (this is also the case in ''Melee''). Reversing special attacks can help with movement, especially in the air, as some characters carry momentum when they change direction (such as {{SSBB|R.O.B.}} with his [[Gyromite]] and {{SSBB|Diddy Kong}} with his [[Peanut Popgun]], which upon reversing can be canceled if the [[shield]] button is held). | As mentioned above, [[special move]]s can be reversed without using the above configuration. In ''[[Smash 64]]'', reversing a special simply involved using the move while holding the control stick in the opposite direction the character is facing. In ''[[Melee]]'' with the introduction of [[side special move]]s, reversing was a little more difficult to pull off, especially on the ground. Most neutral special moves are automatically reversed depending on the user's momentum. For example, {{SSBM|Falco}} will reverse the direction in which he fires his [[Blaster]] shots if he has [[jump]]ed backwards. In ''[[Brawl]]'', all special moves can be reversed (except for {{SSBB|Mario}}'s [[F.L.U.D.D.]]) by pressing the [[B]] button and immediately pushing the control stick in the direction opposite whichever one the character is facing. While {{SSBB|Captain Falcon}}'s and {{SSBB|Ganondorf}}'s neutral special moves, the [[Falcon Punch]] and [[Warlock Punch]] respectively, can be reversed normally, doing a slightly delayed reverse will have an animation of them actually turning around to perform the punches, dealing even more damage and knockback, but performing them slower as a result. The punches are officially known as reverse Falcon/Warlock punches, and the term "reverse" is often used by players in general, especially when referring to [[up special]]s (this is also the case in ''Melee''). Reversing special attacks can help with movement, especially in the air, as some characters carry momentum when they change direction (such as {{SSBB|R.O.B.}} with his [[Gyromite]] and {{SSBB|Diddy Kong}} with his [[Peanut Popgun]], which upon reversing can be canceled if the [[shield]] button is held). | ||
In ''Brawl'', grabs that are reversed are called [[pivot grab]]s. | In ''Brawl'', grabs that are reversed are called [[pivot grab]]s. | ||
==Setup== | ==Setup== | ||
B-Sticking requires that the player be using the [[GameCube Controller|GameCube]], [[Classic Controller|Classic, Classic Pro]] or [[Wii U Pro Controller]] or the [[Wii U GamePad]] with a custom name. The player must then go in to the Options →Control Settings and change the controls for the controller for their name. The primary change that needs to be made is that the C-Stick must be changed so that instead of performing smashes, it executes Specials. This also gives B-Sticking its name, since the player is using the C-Stick to perform special moves. | B-Sticking requires that the player be using the [[GameCube Controller|GameCube]], [[Classic Controller|Classic, Classic Pro]] or [[Wii U Pro Controller]] or the [[Wii U GamePad]] with a custom name. The player must then go in to the Options →Control Settings and change the controls for the controller for their name. The primary change that needs to be made is that the C-Stick must be changed so that instead of performing smashes, it executes Specials. This also gives B-Sticking its name, since the player is using the C-Stick to perform special moves. |
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