StreetSmash: Difference between revisions

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==Controls==
==Controls==
The controls in this mode are a simplified version of those used for standard gameplay. Players move their token with the [[Circle Pad]] and can attack opponents by ramming into them using the [[A button]]. Holding down the A button allows for a charged attack with greater power but additional vulnerability before and after use, similar to a [[smash attack]]. Players also have access to a [[shield]] by using the [[R button]]. Players can also dodge in any given direction by moving the circle pad in that direction, and can [[counterattack]] with the A button if an attack is shielded or dodged at the last second. Tokens accumulate damage just like in normal gameplay, which is visible as their colour changing from blue to green to yellow to orange to red to black.
The controls in this mode are a simplified version of those used for standard gameplay. Players move their token with the [[Circle Pad]] and can attack opponents by ramming into them using the [[A button]]. Holding down the A button allows for a charged attack with greater power but additional vulnerability before and after use, similar to a [[smash attack]]. Players also have access to a [[shield]] by using the [[R button]]. Players can also dodge in any given direction by moving the circle pad in that direction, and can [[counterattack]] with the A button if an attack is shielded or dodged at the last second; if the game detects a player is counterattacking successfully, the attack will charge and release instantly, even if the player does not release the attack button. Tokens accumulate damage just like in normal gameplay, which is visible as their colour changing from blue to green to yellow to orange to red to black.


==Modes==
==Modes==
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