Coin Launcher: Difference between revisions

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Hitting smaller enemies earns [[stickers]] and bonuses. One of these bonuses is part of the green gauge filling up. When the gauge completely fills up, three trophies appear, and coins can be shot out at a faster rate. Once a certain time has passed, the gauge empties. Another bonus is a certain amount of coins, that can range from 10 to 50. There are also periodic missiles that will deduct coins if they hit the lower section of the coin launcher, or give bonuses when destroyed.
Hitting smaller enemies earns [[stickers]] and bonuses. One of these bonuses is part of the green gauge filling up. When the gauge completely fills up, three trophies appear, and coins can be shot out at a faster rate. Once a certain time has passed, the gauge empties. Another bonus is a certain amount of coins, that can range from 10 to 50. There are also periodic missiles that will deduct coins if they hit the lower section of the coin launcher, or give bonuses when destroyed.
The trophy distribution is set up so that uncollected trophies will appear more often as you destroy groups of enemies.[http://www.smashbros.com/en_us/gamemode/various/various38.html]


The counters for trophies and stickers do not exceed 99. However it is possible to earn more than 99 trophies or stickers at one time.
The counters for trophies and stickers do not exceed 99. However it is possible to earn more than 99 trophies or stickers at one time.
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