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'''Tournament legal''' describes the rules and settings that are accepted for use in competitive ''Smash'' [[tournaments]]. The following is the current accepted ruleset for the original ''[[Super Smash Bros.]]'' for North America. | '''Tournament legal''' describes the rules and settings that are accepted for use in competitive ''Smash'' [[tournaments]]. The following is the current accepted ruleset for the original ''[[Super Smash Bros.]]'' for North America. | ||
== | ==[[Stage legality]] list== | ||
''' | The following stages are [[neutral stage|neutral]] in '''singles''': | ||
*{{SSB|Dream Land}} | |||
''' | The following stages are [[counterpick stage|counterpick-only]] in singles: | ||
*[[Peach's Castle]] | |||
*[[Congo Jungle]] | |||
The following stages are neutral in '''doubles''': | |||
*Dream Land | |||
*[[Hyrule Castle]] | |||
*Congo Jungle | |||
The following stages are counterpick-only in doubles: | |||
*Peach's Castle (usually banned nowadays though not always, due to small size) | |||
All other stages are [[banned stage|banned]]. | |||
==1-on-1== | ==1-on-1== | ||
*Sets between players are played best 2 out of 3 matches | *Sets between players are played best 2 out of 3 matches. | ||
:*3 out of 5 matches apply for all of Top 8, which is Winner's Semis, Loser's Semis, Winner's Finals, Loser's Finals, and Grand Finals | :*3 out of 5 matches apply for all of Top 8, which is Winner's Semis, Loser's Semis, Winner's Finals, Loser's Finals, and Grand Finals | ||
::*For some tournaments, 4 out of 7 matches may apply for Winner's Finals, Loser's Finals, and Grand Finals (though this is not as common) | ::*For some tournaments, 4 out of 7 matches may apply for Winner's Finals, Loser's Finals, and Grand Finals (though this is not as common) | ||
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*Each match is played with [[stock]] and 5 lives. | *Each match is played with [[stock]] and 5 lives. | ||
*Items are turned off. | *Items are turned off. | ||
*The first match is always played on {{SSB|Dream Land}}, the only [[neutral stage]]. | |||
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand. In practice, this rule is often ignored, but players always reserve the option to force a double-blind pick. | *For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand. In practice, this rule is often ignored, but players always reserve the option to force a double-blind pick. | ||
*The loser of the first match (and of successive matches) chooses the next stage, and then the winner chooses his character, and then the loser chooses his character. This series of choices is called slob picks. | *The loser of the first match (and of successive matches) chooses the next stage, and then the winner chooses his character, and then the loser chooses his character. This series of choices is called slob picks. | ||
:*The loser can pick either a neutral stage or a [[counterpick | :*The loser can pick either a neutral stage or a [[counterpick stage]]. | ||
::*If [[Congo Jungle]] is chosen, Black DK (Right-C), Dark Samus (Down-C), and Dark Falcon (Right-C) are discouraged for visibility reasons. The opposing player may reset the match without penalty if they wish for a color change. Taking or dealing any damage nullifies this right. | |||
::*[[ | |||
==2-on-2== | ==2-on-2== | ||
*Rules that apply to 1-on-1 apply to team tournaments as well | *Rules that apply to 1-on-1 apply to team tournaments as well. | ||
*[[Team attack]] (sometimes called friendly fire) is on. | *[[Team attack]] (sometimes called friendly fire) is on. | ||
*Players are allowed to [[life stealing|steal lives]] from their teammates by pressing start after they die. | *Players are allowed to [[life stealing|steal lives]] from their teammates by pressing start after they die. | ||
*Overclocked | *Overclocked N64's are preferred as otherwise there is lag in doubles. | ||
==Low tier ruleset, emulation legality and other various rules== | ==Low tier ruleset, emulation legality and other various rules== | ||
*"Low tier" characters are considered to be in the C tier: Samus, Donkey Kong, Ness, Link, and Luigi. | *"Low tier" characters are considered to be in the C tier: Samus, Donkey Kong, Ness, Link, and Luigi. | ||
*Gameshark stages are in general banned as they are hard to | *Gameshark stages are in general banned as they are hard to set up and many of them have glitches or oddities that don't occur on normal stages | ||
:*Examples of this are: | :*Examples of this are: | ||
::*Battlefield- [[DI]]'ing into the ledge causes characters to die via being pulled to the center of the stage | ::*Battlefield- [[DI]]'ing into the ledge causes characters to die via being pulled to the center of the stage |
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