Flat Zone: Difference between revisions

333 bytes added ,  8 years ago
Added stage data
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==Stage layout==
==Stage layout==
Flat Zone is a small stage. In the middle of the stage there are numerous lines that characters can jump on. The lines will fade out and reappear while the characters battle. On the far right of the screen, characters can stand on the roof of the house. Characters will appears as 2-D images on the screen, and make a beeping noise whenever they walk. When the game is paused, rather than zoom in on one character, the camera zooms out to show the entire Game & Watch device being played on. The layout is heavily based on the Game & Watch game ''Helmet''.  
Flat Zone is a small stage. In the middle of the stage there are numerous lines that characters can jump on. The lines will fade out and reappear while the characters battle. On the far right of the screen, characters can stand on the roof of the house. Characters will appears as 2-D images on the screen, and make a beeping noise whenever they walk. When the game is paused, rather than zoom in on one character, the camera zooms out to show the entire Game & Watch device being played on. The layout is heavily based on the Game & Watch game ''Helmet''.  
==Stage data==
{{main|Debug menu (SSBM)/Stage data}}
<gallery widths=150px perrow=6>
FLATZ-STRUCT+TERRA-SSBM.png|Flat Zone showing structure.
FLATZ-STRUCT+TERRA-SSBM.png|Flat Zone showing terrain.
FLATZ-PLATF-SSBM.png|Flat Zone showing platforms.
FLATZ-BLAST-SSBM.png|Flat Zone showing the blast zone and spawn points.
</gallery>


==Origin==
==Origin==
24,486

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