20XX Tournament Edition: Difference between revisions

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'''20XX Tournament Edition''' is a [[Melee]] [[mod]] tournament-optimized version of the [[20XX Melee Training Hack Pack]] that is to be released in August 2015, created by {{Sm|Internet Explorer}}. The mod boasts impressive methods to run it, such as being one of the first mods to run off of a [[memory card]].
'''20XX Tournament Edition''' is a [[Melee]] [[mod]] tournament-optimized version of the [[20XX Melee Training Hack Pack]] that is to be released in August 2015, created by {{Sm|Internet Explorer}}. The mod boasts impressive methods to run it, such as being one of the first mods to run off of a [[memory card]].


== Features ==
== Changes from ''[[Melee]]'' ==
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=== General Changes ===
*All characters, stages, and trophies unlocked.
*The competitive Melee settings are set to the normal competitive ones by default.
*The title screen demo and intro movie are disabled.
*All special messages are disabled.
*The [[C-stick]] can be used in all single-player modes.
*The pause camera is now unrestricted.
*Versus Matches can be started with a singular player.
*Nametags disappear during {{SSBM|Zelda}}, {{SSBM|Sheik}}, and {{SSBM|Mewtwo}}.
*Start button actions disabled when holding X+Y.
*Pressing [[X button|X]] or [[Y button|Y]] on the stage select screen alternates between singles/doubles preset stages.
*Pressing [[Start button|Start]] on match results screen doesn't undo your ready state, and instead the [[B button]] does.
=== New Features ===
*The name entry supports 8 characters and lowercase letters by pressing X at the name entry screen.
*Replays of a match can be saved by pressing the [[Z button]] on the character select screen before the match, and can be replayed later.
*Playing a song in sound test changes it to your new menu music.
*Stage striking works by pressing the X button on the stage select.
*Pressing the Y button on the stage select enables the Frozen Mode, which disables shy guys on [[Yoshi's Story]], wind on [[Dream Land]], transformations on [[Pokemon Stadium]], and background transitions on [[Final Destination]].
=== Tournament Features ===
''These are features that get enabled when the "Tournament Mode" is enabled.''
*When enabled, all intrusive aesthetic/mechanic changes are disabled.
*Players always spawn in neutral starting locations.
*Toggles between 1.00 and 1.02 hitlag behavior, {{SSBM|Bowser}}'s [[Fire_Breath#Flame_cancel|Flame Cancel]], and {{SSBM|Link}} and {{SSBM|Young Link}}'s boomerang cancel.
*There is a toggle for whether or not widescreen (16:9) is enabled.
*Automatically disable rumble when controller is unplugged on/off.
*Lock settings to prevent tampering during tournaments.
=== Non-tournament Features ===
*"Ready To Fight" banner is green to indicate that Tournament Mode is disabled.
*There is now an option to skip the results screen.
*There is an option for randomizing stage music.
*18 shield colors are available for use.
*Ability to disable screen rumble during powerful attacks.
*Option to flash red or white whenever an [[L-cancel]] is missed or is landed.
*Spoofing a controller is now possible.
*Holding the [[A button]] and B button after a game ends, a "salty runback" is initiated and the match repeats on the same stage with the same characters.
*[[Taunt cancel]]ing is now an option.
*L-cancels can be automatic and flash white when they are landed.
*There is a toggle for infinite shields now.
*There is a toggle to fix the camera at a certain position.
*The ability to see [[collision bubbles]] while in-game is now a toggle.
*After a game is finished, the remaining character no longer freeze and the "GAME!" logo is now smaller.


== External links ==
== External links ==
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