Spike: Difference between revisions
You're not supposed to put descriptions on the "See Also"
(→Spikes in Super Smash Bros. Brawl: Split infinitive fix ("to not be" is a split infinitive because "to be" is an infinitive and "not" splits it. "not to be" is proper grammar for that meaning)) |
(You're not supposed to put descriptions on the "See Also") |
||
Line 15: | Line 15: | ||
==List of spikes in ''Super Smash Bros. Melee''== | ==List of spikes in ''Super Smash Bros. Melee''== | ||
===Characters with | ===Characters with usable spikes=== | ||
*{{SSBM|Captain Falcon}} - Down aerial; the so-called [[nipple spike]], as only the top [[hitbox]] of the three hitboxes of Falcon's down air is a spike, while the two lower hitboxes meteor smash. While notoriously difficult to utilise and not often practical to try landing, it is the most powerful spike in ''Melee''. | *{{SSBM|Captain Falcon}} - Down aerial; the so-called [[nipple spike]], as only the top [[hitbox]] of the three hitboxes of Falcon's down air is a spike, while the two lower hitboxes meteor smash. While notoriously difficult to utilise and not often practical to try landing, it is the most powerful spike in ''Melee''. | ||
*{{SSBM|Falco}} - Down aerial; while the spike lasts for its entire duration in NTSC regions, only the first half of attack spikes in PAL regions. A powerful and very effective spike, that is very easy to land with its very fast start-up lag. It can be easily combo'd into from Falco's [[Shine]], and itself is a very effective combo starter on grounded opponents. | *{{SSBM|Falco}} - Down aerial; while the spike lasts for its entire duration in NTSC regions, only the first half of attack spikes in PAL regions. A powerful and very effective spike, that is very easy to land with its very fast start-up lag. It can be easily combo'd into from Falco's [[Shine]], and itself is a very effective combo starter on grounded opponents. | ||
Line 37: | Line 37: | ||
==See also== | ==See also== | ||
*[[Meteor smash]] | *[[Meteor smash]] | ||
*[[Semi-spike]] | *[[Semi-spike]] | ||
*[[Stage spike]] | *[[Stage spike]] | ||
[[Category:Attacks]] | [[Category:Attacks]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |