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("Percent that can KO" is worthless without any reference. KO whom? from where on which stage? without DI? etc etc) |
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==Description== | ==Description== | ||
[[File:Falcon 180 punch.jpg|right|thumb|250px|Captain Falcon's reverse 180 Falcon Punch]] | [[File:Falcon 180 punch.jpg|right|thumb|250px|Captain Falcon's reverse 180 Falcon Punch]] | ||
The move consists of Captain Falcon throwing a powerful punch, with his fist engulfed in flames shaped like a falcon. It is one of the most powerful moves in all three [[Super Smash Bros. (universe)|''Super Smash Bros.'']] games, with the highest [[knockback]] of any of Falcon's attacks (including charged [[smash attack|smashes]]). This move is one of the few attacks in the game that is more powerful than the [[Home-Run Bat]] at high damages (and since Captain Falcon's home-run attack has an upward trajectory in ''Melee'', it is always more useful), and thus players use it in Captain Falcon's world record [[Home-Run Contest]] strategies. The Falcon Punch is very slow, with a start-up time of 52 [[frames]]<ref>http://www.angelfire.com/games5/superdoodleman/Captain_Falcon_frames_11.6.05.txt SuperDoodleMan's frame data</ref>. It is also very noisy, especially since Captain Falcon has to announce it with a "Falcon...PUNCH!" every time he uses it, making it even more predictable. | The move consists of Captain Falcon throwing a powerful punch, with his fist engulfed in flames shaped like a falcon. It is one of the most powerful moves in all three [[Super Smash Bros. (universe)|''Super Smash Bros.'']] games, with the highest [[knockback]] of any of Falcon's attacks (including charged [[smash attack|smashes]]). This move is one of the few attacks in the game that is more powerful than the [[Home-Run Bat]] at high damages (and since Captain Falcon's home-run attack has an upward trajectory in ''Melee'', it is always more useful), and thus players use it in Captain Falcon's world record [[Home-Run Contest]] strategies. The Falcon Punch is very slow, with a start-up time of 52 [[frames]] in ''Melee''<ref>http://www.angelfire.com/games5/superdoodleman/Captain_Falcon_frames_11.6.05.txt SuperDoodleMan's frame data</ref>. It is also very noisy, especially since Captain Falcon has to announce it with a "Falcon...PUNCH!" every time he uses it, making it even more predictable. | ||
The move is one of Captain Falcon's primary KO moves in ''Super Smash Bros.'' It is best used when timed to match an opponent's recovery, KOing them as they recover. | The move is one of Captain Falcon's primary KO moves in ''Super Smash Bros.'' It is best used when timed to match an opponent's recovery, KOing them as they recover. | ||
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|Type | |Type | ||
!g|Damage | !g|Damage | ||
|- | |- | ||
!Falcon Punch | !Falcon Punch | ||
| 27% | | 27% | ||
|- | |- | ||
!Reverse Falcon Punch | !Reverse Falcon Punch | ||
| 28% | | 28% | ||
|- | |- | ||
!Aerial Falcon Punch | !Aerial Falcon Punch | ||
| 26% | | 26% | ||
|- | |- | ||
!Reverse aerial Falcon Punch | !Reverse aerial Falcon Punch | ||
| 27% | | 27% | ||
|- | |- | ||
|} | |} |
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