Falcon Punch: Difference between revisions

34 bytes removed ,  10 years ago
"Percent that can KO" is worthless without any reference. KO whom? from where on which stage? without DI? etc etc
("Percent that can KO" is worthless without any reference. KO whom? from where on which stage? without DI? etc etc)
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==Description==
==Description==
[[File:Falcon 180 punch.jpg|right|thumb|250px|Captain Falcon's reverse 180 Falcon Punch]]
[[File:Falcon 180 punch.jpg|right|thumb|250px|Captain Falcon's reverse 180 Falcon Punch]]
The move consists of Captain Falcon throwing a powerful punch, with his fist engulfed in flames shaped like a falcon. It is one of the most powerful moves in all three [[Super Smash Bros. (universe)|''Super Smash Bros.'']] games, with the highest [[knockback]] of any of Falcon's attacks (including charged [[smash attack|smashes]]). This move is one of the few attacks in the game that is more powerful than the [[Home-Run Bat]] at high damages (and since Captain Falcon's home-run attack has an upward trajectory in ''Melee'', it is always more useful), and thus players use it in Captain Falcon's world record [[Home-Run Contest]] strategies. The Falcon Punch is very slow, with a start-up time of 52 [[frames]]<ref>http://www.angelfire.com/games5/superdoodleman/Captain_Falcon_frames_11.6.05.txt SuperDoodleMan's frame data</ref>. It is also very noisy, especially since Captain Falcon has to announce it with a "Falcon...PUNCH!" every time he uses it, making it even more predictable.
The move consists of Captain Falcon throwing a powerful punch, with his fist engulfed in flames shaped like a falcon. It is one of the most powerful moves in all three [[Super Smash Bros. (universe)|''Super Smash Bros.'']] games, with the highest [[knockback]] of any of Falcon's attacks (including charged [[smash attack|smashes]]). This move is one of the few attacks in the game that is more powerful than the [[Home-Run Bat]] at high damages (and since Captain Falcon's home-run attack has an upward trajectory in ''Melee'', it is always more useful), and thus players use it in Captain Falcon's world record [[Home-Run Contest]] strategies. The Falcon Punch is very slow, with a start-up time of 52 [[frames]] in ''Melee''<ref>http://www.angelfire.com/games5/superdoodleman/Captain_Falcon_frames_11.6.05.txt SuperDoodleMan's frame data</ref>. It is also very noisy, especially since Captain Falcon has to announce it with a "Falcon...PUNCH!" every time he uses it, making it even more predictable.


The move is one of Captain Falcon's primary KO moves in ''Super Smash Bros.'' It is best used when timed to match an opponent's recovery, KOing them as they recover.
The move is one of Captain Falcon's primary KO moves in ''Super Smash Bros.'' It is best used when timed to match an opponent's recovery, KOing them as they recover.
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|Type
|Type
!g|Damage
!g|Damage
!g|Percent that can KO
|-
|-
!Falcon Punch
!Falcon Punch
| 27%
| 27%
| 57%
|-
|-
!Reverse Falcon Punch
!Reverse Falcon Punch
| 28%
| 28%
| 53%
|-
|-
!Aerial Falcon Punch
!Aerial Falcon Punch
| 26%
| 26%
| 61%
|-
|-
!Reverse aerial Falcon Punch
!Reverse aerial Falcon Punch
| 27%
| 27%
| 57%
|-
|-
|}
|}
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