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(Small down-aerial change) |
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*Back aerial- Turns around and swings their hammers in a similar fashion to their forward tilt. 12% and 10%, 22% total. | *Back aerial- Turns around and swings their hammers in a similar fashion to their forward tilt. 12% and 10%, 22% total. | ||
*Up aerial- Thrust their hammers above them like their up tilt, only with one hitbox per climber. Both do around 8-9% each, adding up to 17%. | *Up aerial- Thrust their hammers above them like their up tilt, only with one hitbox per climber. Both do around 8-9% each, adding up to 17%. | ||
*Down aerial- They hold their mallets below them and fall downwards. Can be angled, has long duration and some landing lag (though L-cancelling helps). 7-9% per climber, totaling 17% damage. This attack has extremely low set knockback and therefore cannot KO grounded opponents at any percentage. | *Down aerial- They hold their mallets below them and fall downwards. Can be angled, has long duration and some landing lag (though L-cancelling helps). 7-9% per climber, totaling 17% damage. This attack has extremely low set knockback and therefore cannot KO grounded opponents at any percentage: however, the knockback is enough in that [[chaingrabs]] can be performed at any percentage. | ||
====[[Grab]]s & [[throw]]s==== | ====[[Grab]]s & [[throw]]s==== |
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