Mindgame: Difference between revisions

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Another type of unexpected option is known as a '''tomahawk'''. A tomahawk, also called an '''empty hop''', is a mindgame performed when a player nearby an opponent does a [[jump]], typically a [[short hop]], and simply lands back on the ground without using an attack. The intent is to make the opponent believe an aerial attack is coming and cause them to raise their [[shield]] (making the technique a bait). The jumper then has a free move on the shielding opponent, most commonly a [[grab]].
Another type of unexpected option is known as a '''tomahawk'''. A tomahawk, also called an '''empty hop''', is a mindgame performed when a player nearby an opponent does a [[jump]], typically a [[short hop]], and simply lands back on the ground without using an attack. The intent is to make the opponent believe an aerial attack is coming and cause them to raise their [[shield]] (making the technique a bait). The jumper then has a free move on the shielding opponent, most commonly a [[grab]].
Being unexpected is very important in a [[ditto match]], as both players are using the same character, and thus likely already know the basic and optimal strategies. The only way to surprise the opponent is to just do things randomly to catch them off guard and use their confusion to quickly take the game.


==See also==
==See also==
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