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==Flinchless== | ==Flinchless== | ||
Certain attacks do not cause opponents to flinch. The first attacks to be flinchless are {{SSBM|Fox}}'s [[Blaster (Fox)|blaster]] and {{SSBM|Mr. Game & Watch}}'s [[Judge]] in ''Melee'', where the ability to flinch opponents was manually turned off in the game code. [[Glancing blow]]s had similar coding. ''Brawl'' introduced Flinchless is an attack [[effect]] where an attack does not cause the opponent to flinch automatically. | Certain attacks do not cause opponents to flinch. The first attacks to be flinchless are {{SSBM|Fox}}'s [[Blaster (Fox)|blaster]] and {{SSBM|Mr. Game & Watch}}'s [[Judge]] in ''Melee'', where the ability to flinch opponents was manually turned off in the game code. [[Glancing blow]]s had similar coding. ''Brawl'' introduced Flinchless is an attack [[effect]] where an attack does not cause the opponent to flinch automatically. | ||
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