Music (SSBB): Difference between revisions

400 bytes added ,  16 years ago
italics, info from universe pages, minor corrections
(Compromise on the CD Factory method.)
(italics, info from universe pages, minor corrections)
Line 1,017: Line 1,017:
|-
|-
| '''''Humoresque of a Little Dog'''
| '''''Humoresque of a Little Dog'''
| The music that plays inside drug and department stores in Mother 1 & 2. Starts out as a slow country tune with a banjo, then quickly turns hoe-down style, and finishes with a slower version of the country tune.''
| ''The music that plays inside drug and department stores in Mother 1 & 2. Starts out as a slow country tune with a banjo, then quickly turns hoe-down style, and finishes with a slower version of the country tune.''
| A starter song on [[New Pork City]]
| A starter song on [[New Pork City]]
|
|
Line 1,130: Line 1,130:
|-
|-
| '''WarioWare, Inc.'''
| '''WarioWare, Inc.'''
| A 70's type disco remix of the Main Menu music in [[WarioWare, Inc.: Mega Microgame$]] and the title screen music.
| ''A 70's type disco remix of the Main Menu music in [[WarioWare, Inc.: Mega Microgame$]] and the title screen music.''
| A starter song on [[WarioWare, Inc.]] Microgame theme music will play when microgames are played on-screen.
| A starter song on [[WarioWare, Inc.]] Microgame theme music will play when microgames are played on-screen.
|
|
|-
|-
| '''WarioWare, Inc. Medley'''
| '''WarioWare, Inc. Medley'''
| A medley of WarioWare related tunes play during this song.
| ''A medley of a large number of songs heard in the first title of the series, WarioWare, Inc.: Mega MicroGame$!, including the opening theme, Wario's theme, as well as Dribble & Spitz's theme among others.''
| A starter song on [[WarioWare, Inc.]]
| A starter song on [[WarioWare, Inc.]]
|
|
|-
|-
| '''Ashley's Song'''
| '''Ashley's Song'''
| A big band version of the vocal theme song of Ashley in WarioWare Touched!
| ''A big band version of the vocal theme song of Ashley in WarioWare Touched!''
| A starter song on [[WarioWare, Inc.]]
| A starter song on [[WarioWare, Inc.]]
|
|
|-
|-
| '''Ashley's Song (JP)'''
| '''Ashley's Song (JP)'''
| Same as Ashley's Song, only in Japanese.
| ''Same as Ashley's Song, only in Japanese.''
| A starter song on [[WarioWare, Inc.]]
| A starter song on [[WarioWare, Inc.]]
|
|
|-
|-
| '''Mike's Song'''
| '''Mike's Song'''
| A 50's rock-and-roll version of the vocal theme song of Mike in WarioWare Touched!
| ''A 50's rock-and-roll version of the vocal theme song of Mike in WarioWare Touched!''
| A randomly collectible CD song on [[WarioWare, Inc.]]
| A randomly collectible CD song on [[WarioWare, Inc.]]
|
|
|-
|-
| '''Mike's Song (JP)'''
| '''Mike's Song (JP)'''
| The same as Mike's Song, only in Japanese.
| ''The same as Mike's Song, only in Japanese.''
| A randomly collectible CD song on [[WarioWare, Inc.]]
| A randomly collectible CD song on [[WarioWare, Inc.]]
|
|
|-
|-
| '''Mona Pizza's Song'''
| '''Mona Pizza's Song'''
| A fully redone version of the vocal theme song of Mona in WarioWare Twisted!
| ''A fully redone version of the vocal theme song of Mona in WarioWare Twisted!''
| A starter song on [[WarioWare, Inc.]]
| A starter song on [[WarioWare, Inc.]]
|
|
|-
|-
| '''Mona Pizza's Song (JP)'''
| '''Mona Pizza's Song (JP)'''
| The same as Mona's Pizza's Song, only in Japanese.
| ''The same as Mona's Pizza's Song, only in Japanese.''
| A starter song on [[WarioWare, Inc.]]
| A starter song on [[WarioWare, Inc.]]
|
|
Line 1,179: Line 1,179:
|-
|-
| '''Main Theme (Pikmin)'''
| '''Main Theme (Pikmin)'''
| The Pikmin main theme. Sounds mysterious, like a jungle.
| ''The Pikmin main theme. Sounds mysterious, like a jungle.''
| A starter song on [[Distant Planet]]
| A starter song on [[Distant Planet]]
|
|
|-
|-
| '''World Map (Pikmin 2)'''
| '''World Map (Pikmin 2)'''
| The music that played on the World Map screen in Pikmin 2, with part of the World Map screen theme from the original Pikmin inserted at a point, this arrangement is described by Sakurai as "smooth and lovely."
| ''The music that played on the World Map screen in Pikmin 2, with part of the World Map screen theme from the original Pikmin inserted at a point, this arrangement is described by [[Masahiro Sakurai]] as "smooth and lovely."''
| A starter song on [[Distant Planet]]
| A starter song on [[Distant Planet]]
|
|
|-
|-
| '''Stage Clear / Title Pikmin (Pikmin)'''
| '''Stage Clear / Title Pikmin (Pikmin)'''
| A medley of both the End of Day music from Pikmin, as well as a remix of the title screen theme.
| ''A medley of both the End of Day music from Pikmin, as well as a remix of the title screen theme.''
| A starter song on [[Distant Planet]]
| A starter song on [[Distant Planet]]
|
|
|-
|-
| '''Forest of Hope'''
| '''Forest of Hope'''
| The music played in the area Olimar dubs as "the forest of hope." Lifted directly from ''Pikmin''.
| ''The music played in the area Olimar dubs as "the forest of hope." Lifted directly from Pikmin.''
| A starter song on [[Distant Planet]]
| A starter song on [[Distant Planet]]
|
|
|-
|-
| '''Ai no Uta'''
| '''Ai no Uta'''
| A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game.
| ''A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game.''
| A starter song on [[Distant Planet]]
| A starter song on [[Distant Planet]]
|
|
|-
|-
| '''Ai no Uta (French Version)'''
| '''Ai no Uta (French Version)'''
| A French version of the previously mentioned image song.
| ''A French version of the previously mentioned image song.''
| An unlockable CD song on [[Distant Planet]], unlocked when a combined total of 37,500 feet is achieved in the [[Home Run Contest]] mode
| An unlockable CD song on [[Distant Planet]], unlocked when a combined total of 37,500 feet is achieved in the [[Home Run Contest]] mode
|
|
|-
|-
| '''Tane no Uta'''
| '''Tane no Uta'''
| Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2.
| ''Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2.''
| A randomly collectible CD song on [[Distant Planet]]
| A randomly collectible CD song on [[Distant Planet]]
|
|
|-
|-
| '''Environmental Noises'''
| '''Environmental Noises'''
| Not so much a "song" as it is a recording of outdoor ambient noises in a jungle environment.
| ''Not so much a "song" as it is a recording of outdoor ambient noises in a jungle environment.''
| A starter song on [[Distant Planet]]
| A starter song on [[Distant Planet]]
|
|
Line 1,228: Line 1,228:
|-
|-
| '''Title (Animal Crossing)'''
| '''Title (Animal Crossing)'''
| A medley of theme from ''[[Animal Crossing: Wild World]]'', such as the original main theme and the jingle that plays when the player finishes their part-time job or pays off their mortgage.
| ''A medley of theme from [[Animal Crossing: Wild World]], such as the original main theme and the jingle that plays when the player finishes their part-time job or pays off their mortgage.''
| A starter song on [[Smashville]]
| A starter song on [[Smashville]]
|
|
|-
|-
| '''Go K.K. Rider!'''
| '''Go K.K. Rider!'''
| A remixed version of the K.K. Slider Song of the same name. The first verse is instrumental, but the second verse has vocals by K.K. Slider.
| ''A remixed version of the K.K. Slider Song of the same name. The first verse is instrumental, but the second verse has vocals by K.K. Slider.''
| A starter song on [[Smashville]]
| A starter song on [[Smashville]]
|
|
|-
|-
| '''2:00 a.m.'''
| '''2:00 a.m.'''
| The music that plays at 2:00 AM in the original Animal Crossing, remixed and performed by K.K. Slider.
| ''The music that plays at 2:00 AM in the original Animal Crossing, remixed and performed by K.K. Slider.''
| A randomly collectible CD song on [[Smashville]]
| A randomly collectible CD song on [[Smashville]]
|
|
|-
|-
| '''Town Hall and Tom Nook's Store'''
| '''Town Hall and Tom Nook's Store'''
| The first part of the song is the theme that plays when in the Town Hall in Wild World, and the second part being the theme of Tom Nook's shopping center.
| ''The first part of the song is the theme that plays when in the Town Hall in Animal Crossing: Wild World, and the second part being the theme of Tom Nook's shopping center.''
| A starter song on [[Smashville]]
| A starter song on [[Smashville]]
|
|
|-
|-
| '''The Roost'''
| '''The Roost'''
|
| ''A soothing remix of the music track heard in The Roost in Animal Crossing: Wild World.''
| A starter song on [[Smashville]]
| A starter song on [[Smashville]]
|
|
Line 1,262: Line 1,262:
|-
|-
| '''Ice Climber'''
| '''Ice Climber'''
| This is an arrangement of the Ice Climber piece found in Melee. Begins with the following audio clip: (Nana) "Hey guys; this is the..." (Nana and Popo) "Ice Climbers." (Nana) "Well, all you have to do is get rid of your friends and climb the iceberg, okay?" along with a piano playing the title screen/bonus round theme when the summit is on the top of the mountain. The tempo then speeds up as electric guitar takes over when the iceberg slides down, but once the sleigh bells ring, the tempo slows down and the main level theme is played as the iceberg floats on the ocean, before it loops back to the beginning. Note that this is only partially synchronized, and can be thrown off as the stage loops, or if one pauses.
| ''This is an arrangement of the Ice Climber piece found in Melee. Begins with the following audio clip: (Nana) "Hey guys; this is the..." (Nana and Popo) "Ice Climbers." (Nana) "Well, all you have to do is get rid of your friends and climb the iceberg!" along with a piano playing the title screen/bonus round theme when the summit is on the top of the mountain. The tempo then speeds up as electric guitar takes over when the iceberg slides down, but once the sleigh bells ring, the tempo slows down and the main level theme is played as the iceberg floats on the ocean, before it loops back to the beginning. Note that this is only partially synchronized, and can be thrown off as the stage loops, or if one pauses.''
| A starter song on [[The Summit]]
| A starter song on [[The Summit]]
|
|
|-
|-
| '''Balloon Trip'''
| '''Balloon Trip'''
|Includes the sound effect of a balloon inflating and an interesting arrangement of the Balloon Trip mode and Bonus Rounds from Balloon Fight. Consists of mostly synths backed by drumset.
| ''Includes the sound effect of a balloon inflating and an interesting arrangement of the Balloon Trip mode and Bonus Rounds from Balloon Fight. Consists of mostly synths backed by drumset.''
| A starter song on [[The Summit]]
| A starter song on [[The Summit]]
|
|
|-
|-
| '''Shin Onigashima'''
| '''Shin Onigashima'''
| A strong, opening guitar riff leads to a speed metal arrangement of the main theme of the game, which was originally modeled off of on early Japanese folk music. An incredibly fast, rock band song.
| ''A strong, opening guitar riff leads to a speed metal arrangement of the main theme of the game, which was originally modeled off of on early Japanese folk music. An incredibly fast, rock band song.''
| A starter song on [[The Summit]]
| A starter song on [[The Summit]]
|
|
Line 1,282: Line 1,282:
|-
|-
| '''Mario Bros.'''
| '''Mario Bros.'''
| A slightly classic Mario theme based on Mozart's Eine kleine Nachtmusik
| ''A slightly classic Mario theme based on Mozart's Eine kleine Nachtmusik.''
| A starter song for [[Mario Bros.]]
| A starter song for [[Mario Bros.]]
|
|
|-
|-
| '''Gyromite'''
| '''Gyromite'''
| A medley of Gyromite themes
| ''A medley of Gyromite themes.''
| A randomly collectible CD song on [[Mario Bros.]]
| A randomly collectible CD song on [[Mario Bros.]]
|
|
|-
|-
| '''Famicom Medley'''
| '''Famicom Medley'''
| A strong medley of many well-known Famicom/NES songs, directly extracted from the following titles in this order: ''[[Super Mario Bros. 3]]'', ''[[Wrecking Crew]]'', ''[[Excite Bike]]'', ''[[Punch-Out!!]]'', ''[[Soccer]]'', ''[[Devil World]]'', ''Punch-Out!!'' again, ''[[Joy Mech Fight]]'', ''[[Duck Hunt]]'', ''[[Donkey Kong Jr.]]'', ''[[Famicom Tantei Club Part II]]'', and ''[[Urban Champion]]''.
| ''A strong medley of many well-known Famicom/NES songs, directly extracted from the following titles in this order: [[Super Mario Bros. 3]], [[Wrecking Crew]], [[Excitebike]], [[Punch-Out!!]], [[Soccer]], [[Devil World]], Punch-Out!! again, [[Joy Mech Fight]], [[Duck Hunt]], [[Donkey Kong Jr.]], [[Famicom Tantei Club Part II]], and [[Urban Champion]].
| A starter song on [[Mario Bros.]]
| A starter song on [[Mario Bros.]]
|
|
|-
|-
| '''Power-Up Music'''
| '''Power-Up Music'''
| Music that plays when you acquire a Golden Hammer in Wrecking Crew. The same music is used when one acquires a [[Golden Hammer]].
| ''Music that plays when you acquire a Golden Hammer in Wrecking Crew. The same music is used when one acquires a [[Golden Hammer]].''
| A starter song on [[Mario Bros.]]
| A starter song on [[Mario Bros.]]
|
|
|-
|-
| '''Douchuumen (Nazo no Murasamejo)'''
| '''Douchuumen (Nazo no Murasamejo)'''
| The main theme from the Famicom Disk System game Nazo no Murasamejo, which stars the popularly-requested samurai Takamaru. This is as it appears in the game exactly (ripped 8-bit chiptune); sounds like Japanese folk music.
| ''The main theme from the Famicom Disk System game Nazo no Murasamejo, which stars the popularly-requested samurai Takamaru. This is as it appears in the game exactly (ripped 8-bit chiptune); sounds like Japanese folk music.''
| A randomly collectible CD song on [[Mario Bros.]]
| A randomly collectible CD song on [[Mario Bros.]]
|
|
|-
|-
| '''Flat Zone 2'''
| '''Flat Zone 2'''
|A new remix for Game & Watch's theme. Mostly consists of beep sound effects based off of the ''Game & Watch'' era games which used beeps but no music. A single guitar is thrown in later.  Note that despite using the same set of beeps as a base as did the Flat Zone track from ''Melee'', this song has a very different ambiance.
| ''A new remix for Game & Watch's theme. Mostly consists of beep sound effects based off of the Game & Watch era games which used beeps but no music. A single guitar is thrown in later.  Note that despite using the same set of beeps as a base as did the Flat Zone track from Melee, this song has a very different ambiance.''
| A starter song on [[Flat Zone 2]]
| A starter song on [[Flat Zone 2]]
|
|
|-
|-
| '''Chill (Dr.Mario)'''
| '''Chill (Dr.Mario)'''
| A remix of the Chill theme from Dr. Mario.
| ''A remix of the Chill theme from Dr. Mario.''
| A randomly collectible CD song on [[Flat Zone 2]]
| A randomly collectible CD song on [[Flat Zone 2]]
|
|
|-
|-
| '''Pictochat'''
| '''Pictochat'''
|A theme created for the Pictochat stage. Consists of sounds originating from the Pictochat program.
| ''A theme created for the Pictochat stage. Consists of sounds originating from the Pictochat program on the Nintendo DS.''
| A starter song on [[PictoChat]]
| A starter song on [[PictoChat]]
|
|
|-
|-
| '''Mii Channel'''
| '''Mii Channel'''
|The theme from the Wii's inbuilt Mii Channel.
| ''The theme from the Wii's inbuilt Mii Channel.''
| A randomly collectible CD song on [[PictoChat]]
| A randomly collectible CD song on [[PictoChat]]
|
|
|-
|-
| '''Wii Shop Channel'''
| '''Wii Shop Channel'''
|The theme from the Wii's inbuilt Shop Channel.
| ''The theme from the Wii's inbuilt Shop Channel.''
| A randomly collectible CD song on [[PictoChat]]
| A randomly collectible CD song on [[PictoChat]]
|
|
|-
|-
| '''Shaberu! DS Cooking Navi'''
| '''Shaberu! DS Cooking Navi'''
|Music from a Japan-only DS game which includes spoken lines in Japanese and kitchen sound effects audible in the background. At the beginning, it says "Let's have a Brawl" in Japanese. [http://us.wii.com/iwata_asks/ssbb/vol6_page3.jsp 3]
| ''Music from a Japan-only DS game which includes spoken lines in Japanese and kitchen sound effects audible in the background. At the beginning, it says "Let's have a Brawl" in Japanese.'' [http://us.wii.com/iwata_asks/ssbb/vol6_page3.jsp 3
| A randomly collectible CD song on [[PictoChat]]
| A randomly collectible CD song on [[PictoChat]]
|
|
Line 1,357: Line 1,357:
|-
|-
| '''Tetris: Type A'''
| '''Tetris: Type A'''
| A remix of the classic Type A Tetris music, Korobeiniki
| ''A remix of the classic Type A Tetris music, Korobeiniki.''
| A starter song on [[Luigi's Mansion]]
| A starter song on [[Luigi's Mansion]]
|
|
|-
|-
| '''Tetris: Type B'''
| '''Tetris: Type B'''
| A remix of the classic Type B Tetris music, includes vocalized chanting.
| ''A remix of the classic Type B Tetris music, includes vocalized chanting.''
| A randomly collectible CD song on [[Luigi's Mansion]]
| A randomly collectible CD song on [[Luigi's Mansion]]
|
|
Line 1,372: Line 1,372:
|-
|-
| '''Tunnel Scene (X)'''
| '''Tunnel Scene (X)'''
| This song is based off of one of the earliest Game Boy games, a Japan-only space combat game known as ''X''.  The arrangement is thus fittingly used on the [[Lylat Cruise]] stage.
| ''This song is based off of one of the earliest Game Boy games, a Japan-only space combat game known as X.  The arrangement is thus fittingly used on the [[Lylat Cruise]] stage.''
| A randomly collectible CD song on [[Lylat Cruise]]
| A randomly collectible CD song on [[Lylat Cruise]]
|
|
Line 1,387: Line 1,387:
|-
|-
| '''Title (Big Brain Academy)'''
| '''Title (Big Brain Academy)'''
| A more upbeat and faster-paced remix of the quirky title screen theme to ''[[Big Brain Academy]]''.
| ''A more upbeat and faster-paced remix of the quirky title screen theme to [[Big Brain Academy]].''
| A randomly collectible CD song for [[Distant Planet]].
| A randomly collectible CD song for [[Distant Planet]].
| <small>Arrangement Supervisor: Toru Minegishi,<br/>Composer: Nintendo,<br/>Arranger: Nintendo</small>
| <small>Arrangement Supervisor: Toru Minegishi,<br/>Composer: Nintendo,<br/>Arranger: Nintendo</small>
Line 1,397: Line 1,397:
|-
|-
| '''Battle Scene / Final Boss (Golden Sun)'''
| '''Battle Scene / Final Boss (Golden Sun)'''
| A progressive rock remix of two battle themes in ''[[Golden Sun: The Lost Age]]'', starting with the game's standard battle theme (often called "Felix's battle theme") and looping the game's final boss theme (often called the "Doom Dragon theme") afterwards.
| ''A progressive rock remix of two battle themes in [[Golden Sun: The Lost Age]], starting with the game's standard battle theme (often called "Felix's battle theme") and looping the game's final boss theme (often called the "Doom Dragon theme") afterwards.''
| A randomly collectible CD song on [[Norfair]]
| A randomly collectible CD song on [[Norfair]]
| <small>Arrangement: Motoi Sakuraba,<br/>Composer: Motoi Sakuraba</small>
| <small>Arrangement: Motoi Sakuraba,<br/>Composer: Motoi Sakuraba</small>
Line 1,416: Line 1,416:
|-
|-
| '''MGS4 ~Theme of Love~ Smash Bros. Brawl Version'''
| '''MGS4 ~Theme of Love~ Smash Bros. Brawl Version'''
| A theme song from the upcoming Metal Gear Solid 4: Guns of the Patriots game, made especially for SSBB.  
| ''A theme song from the upcoming Metal Gear Solid 4: Guns of the Patriots game, made especially for SSBB. ''
| A starter song on [[Shadow Moses Island]]
| A starter song on [[Shadow Moses Island]]
|
|
|-
|-
| '''Encounter'''
| '''Encounter'''
| A techno remixed version of the Alert Phase theme from MGS. The song that played during the [Snake Joins The Brawl] movie, his entrance movie into SSBB.
| ''A techno remixed version of the Alert Phase theme from MGS. The song that played during the Snake Joins The Brawl] movie, his entrance movie into SSBB.''
| A starter song on [[Shadow Moses Island]]
| A starter song on [[Shadow Moses Island]]
|
|
|-
|-
| '''Theme of Tara'''
| '''Theme of Tara'''
| A remixed version of the main theme from the original ''Metal Gear'' on the MSX2.
| ''A remixed version of the main theme from the original Metal Gear on the MSX2.''
| A starter song on [[Shadow Moses Island]]
| A starter song on [[Shadow Moses Island]]
|
|
|-
|-
| '''Battle in the Base'''
| '''Battle in the Base'''
| The original version of the Alert Phase theme from MGS3 that played during enemy encounters inside an enemy complex.  
| ''The original version of the Alert Phase theme from MGS3 that played during enemy encounters inside an enemy complex. ''
| A starter song on [[Shadow Moses Island]]
| A starter song on [[Shadow Moses Island]]
|
|
|-
|-
| '''Yell "Dead Cell"'''
| '''Yell "Dead Cell"'''
| A slightly changed version of the MGS2 boss battle theme that play when you face the members of Dead Cell in a boss battle.  
| ''A slightly changed version of the MGS2 boss battle theme that play when you face the members of Dead Cell in a boss battle.''
| A starter song on [[Shadow Moses Island]]
| A starter song on [[Shadow Moses Island]]
|
|
|-
|-
| '''Cavern'''
| '''Cavern'''
| A sneaking theme lifted straight from ''Metal Gear Solid''.
| ''A sneaking theme lifted straight from Metal Gear Solid.''
| A starter song on [[Shadow Moses Island]]
| A starter song on [[Shadow Moses Island]]
|
|
|-
|-
| '''Snake Eater (Instrumental)'''
| '''Snake Eater (Instrumental)'''
|A looping instrumental version of the main theme of Metal Gear Solid 3: Snake Eater.
| ''A looping instrumental version of the main theme of Metal Gear Solid 3: Snake Eater.''
| An unlockable CD song on [[Shadow Moses Island]], unlocked when 15 brawls are played on the aformented stage.
| An unlockable CD song on [[Shadow Moses Island]], unlocked when 15 brawls are played on the aformented stage.
|
|
|-
|-
| '''Theme of Solid Snake'''
| '''Theme of Solid Snake'''
| The original theme from the prologue of ''Metal Gear 2: Solid Snake'' for the MSX2.
| ''The original theme from the prologue of Metal Gear 2: Solid Snake for the MSX2.''
| A randomly collectible CD song on [[Shadow Moses Island]]
| A randomly collectible CD song on [[Shadow Moses Island]]
|
|
|-
|-
| '''Calling to the Night'''
| '''Calling to the Night'''
| The ending theme to Metal Gear Solid: Portable Ops, only the first verse and chorus.
| ''The ending theme to Metal Gear Solid: Portable Ops, only the first verse and chorus.''
| A randomly collectible CD song on [[Shadow Moses Island]]
| A randomly collectible CD song on [[Shadow Moses Island]]
|
|
Line 1,475: Line 1,475:
|-
|-
| '''Angel Island Zone'''
| '''Angel Island Zone'''
| ''A remixed version of the theme song that plays on Angel Island Zone from Sonic the Hedgehog 3''
| ''A remixed version of the theme song that plays on Angel Island Zone from Sonic the Hedgehog 3.''
| A starter song on [[Green Hill Zone]]
| A starter song on [[Green Hill Zone]]
|
|
|-
|-
| '''Scrap Brain Zone'''
| '''Scrap Brain Zone'''
| A ripped version of the Scrap Brain Zone theme from Sonic The Hedgehog.
| ''A ripped version of the Scrap Brain Zone theme from Sonic The Hedgehog.''
| A starter song on [[Green Hill Zone]]
| A starter song on [[Green Hill Zone]]
|
|
|-
|-
| '''Emerald Hill Zone'''
| '''Emerald Hill Zone'''
| Stage music from the Emerald Hill Zone stage in Sonic The Hedgehog 2.
| ''Stage music from the Emerald Hill Zone stage in Sonic The Hedgehog 2.''
| A starter song on [[Green Hill Zone]]
| A starter song on [[Green Hill Zone]]
|
|
|-
|-
| '''Sonic Boom'''
| '''Sonic Boom'''
| ''The theme song for the American version of Sonic CD''
| ''The theme song for the American version of Sonic CD.''
| A starter song on [[Green Hill Zone]]
| A starter song on [[Green Hill Zone]]
|
|
Line 1,515: Line 1,515:
|-
|-
| '''Right There, Ride On'''
| '''Right There, Ride On'''
| ''Song of the first stage in Sonic Rush''
| ''Song of the first stage in Sonic Rush.''
| A randomly collectible CD song on [[Green Hill Zone]]
| A randomly collectible CD song on [[Green Hill Zone]]
|
|