Kara Canceling: Difference between revisions

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Kara Cancelling was especially notable in the 1997 game ''Street Fighter III: The New Generation'', as well as the rest of the Street Fighter III series, with the ability to cancel many normals into a grab, called a Kara Throw, allowing throws to have much more range than intended.
Kara Cancelling was especially notable in the 1997 game ''Street Fighter III: The New Generation'', as well as the rest of the Street Fighter III series, with the ability to cancel many normals into a grab, called a Kara Throw, allowing throws to have much more range than intended.


The glitch was well received by fans and became an integral part of competitive play. Capcom decided to keep the glitch for future {{uv|Street Fighter}} installments by making it an official game mechanic, and even made balance changes with Kara Cancelling in mind, such as Ken and Sagat in the ''Street Fighter IV'' series.
The glitch was well received by fans and became an integral part of competitive play. Capcom decided to keep Kara Cancelling for future {{uv|Street Fighter}} releases by making it an official game mechanic, and even made balance changes with Kara Cancelling in mind, such as Ken and Sagat in the ''Street Fighter IV'' series.


==Video==
==Video==
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