Simon (SSBU): Difference between revisions

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==Attributes==
==Attributes==
Simon is a [[heavyweight]] fighter with a handful of effective projectiles and incredibly long disjointed attacks. In turn, he is burdened with poor mobility, especially in the air, and shares his attributes with his descendant and [[Echo Fighter]], {{SSBU|Richter}}; despite having the eighth-fastest [[falling speed]] and [[fast fall]]ing speed, he has below-average gravity, the fourth-slowest [[walk]]ing speed, thirteenth-slowest [[dash]]ing and [[air speed]]s, and is tied with {{SSBU|Snake}} for the worst [[air acceleration]] in the game. He also has the fifth-lowest traction, tied with {{SSBU|Bowser Jr.}} and {{SSBU|King Dedede}}.
Simon is a [[heavyweight]] fighter with a handful of effective projectiles and incredibly long disjointed attacks. In turn, he is burdened with poor mobility, especially in the air, and shares his attributes with his descendant and [[Echo Fighter]], {{SSBU|Richter}}; despite having the 8th-fastest [[falling]]/[[fast fall]]ing speed(s), he has below-average gravity, the 4th slowest [[walk]] speed, the 13th-slowest [[dash]]/[[air speed]](s), and is tied with {{SSBU|Snake}} for the lowest [[air acceleration]] in the game. He also has the 5th lowest traction, tied with {{SSBU|Bowser Jr.}} and {{SSBU|King Dedede}}.


One of Simon's most notable traits are his notorious projectiles within his special moves. Firstly, [[Axe]] is a very strong projectile that can be thrown in three angles, which makes it effective at both edgeguarding and a threatening anti-air option, compounded by its ability to go through solid terrain. The axe can additionally lead into forward aerial, or, at higher percents, [[Uppercut]] for a KO. His side special, the [[Cross]], functions like a boomerang, though unlike other boomerang projectiles, it does not follow Simon, instead going straight and then briefly going backwards on its own if not grabbed by Simon; in addition to this, it sends opponents vertically in the air with low knockback, which is favorable for setups into aerial attacks, the Axe or an up smash. His up special, Uppercut, is a very fast [[out of shield]] option with decent kill power that has multiple setups into it, such as the Cross, or more notably, down aerial. Finally, his down special, [[Holy Water]] is a great projectile for ledge-trapping, combo setups or kill setups such as a forward smash, forward tilt, or Uppercut; its [[flame]] effect also enables it to detonate {{SSBU|Young Link}} and {{SSBU|Toon Link}}'s {{b|bomb|Link}}s as well as {{SSBU|Link}}'s [[Remote Bomb]]s.
One of Simon's most notable traits are his notorious projectiles within his special moves. Firstly, [[Axe]] is a very strong projectile that can be thrown in three angles, which makes it effective at both edgeguarding and a threatening anti-air option, compounded by its ability to go through solid terrain. The axe can additionally lead into forward aerial, or, at higher percents, [[Uppercut]] for a KO. His side special, the [[Cross]], functions like a boomerang, though unlike other boomerang projectiles, it does not follow Simon, instead going straight and then briefly going backwards on its own if not grabbed by Simon; in addition to this, it sends opponents vertically in the air with low knockback, which is favorable for setups into aerial attacks, the Axe or an up smash. His up special, Uppercut, is a very fast [[out of shield]] option with decent kill power that has multiple setups into it, such as the Cross, or more notably, down aerial. Finally, his down special, [[Holy Water]] is a great projectile for ledge-trapping, combo setups or kill setups such as a forward smash, forward tilt, or Uppercut; its [[flame]] effect also enables it to detonate {{SSBU|Young Link}} and {{SSBU|Toon Link}}'s {{b|bomb|Link}}s as well as {{SSBU|Link}}'s [[Remote Bomb]]s.