Sandbag: Difference between revisions

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Sandbag made his debut in ''Melee'', alongside the new [[Home-Run Contest]] event. In the mode, players are given ten seconds to hit Sandbag as far as possible using a [[Home-Run Bat]]. Sandbag is given a visible damage percentage in this mode, as to allow players to estimate how far he will travel when hit by the Home-Run Bat.
Sandbag made his debut in ''Melee'', alongside the new [[Home-Run Contest]] event. In the mode, players are given ten seconds to hit Sandbag as far as possible using a [[Home-Run Bat]]. Sandbag is given a visible damage percentage in this mode, as to allow players to estimate how far he will travel when hit by the Home-Run Bat.


Sandbag is considered a character, allowing the game to record its damage percentage and allowing players to [[grab]] it. Sandbag can also be controlled by a human player through the use of the {{SSBM|debug menu}}. However, a majority of his moveset is not programmed, as he is not intended to move or otherwise act as a standard combatant. As a result, attempting to [[attack]], [[midair jump]], or [[shield]] with him will cause the [[game crash|game to freeze]]. In addition, Sandbag cannot be KOed, even after passing the [[blast line]]s, and he can eventually crash the game if he falls too far beyond them, as the game will eventually be unable to calculate his position on the screen. As Sandbag lacks animations for moving and jumping, he uses its idle stance for such movements.
Sandbag is considered a character, allowing the game to record its damage percentage and allowing players to [[grab]] it. Sandbag can also be controlled by a human player through the use of the {{SSBM|debug menu}}. However, a majority of his moveset is not programmed, as he is not intended to move or otherwise act as a standard combatant. As a result, attempting to [[attack]], [[midair jump]], or [[shield]] with him will cause the [[game crash|game to freeze]]. In addition, Sandbag cannot be KOed, even after passing the [[blast line]]s, and he can eventually crash the game if he falls too far beyond them, as the game will eventually be unable to calculate his position on the screen. As Sandbag lacks animations for moving and jumping, he uses its idle stance for such movements. He is also very cute.
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