King Dedede (SSBU): Difference between revisions

(Undid edit by MetaKnightX6: Because you're sugarcoating again)
Tag: Undo
Tag: Mobile edit
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|fsmashname= 
|fsmashname= 
|fsmashdmg={{ChargedSmashDmgSSBU|16}} (early hammerhead), {{ChargedSmashDmgSSBU|25}} (late hammerhead), {{ChargedSmashDmgSSBU|18.5}} (handle),  {{ChargedSmashDmgSSBU|11}} (shockwave)
|fsmashdmg={{ChargedSmashDmgSSBU|16}} (early hammerhead), {{ChargedSmashDmgSSBU|25}} (late hammerhead), {{ChargedSmashDmgSSBU|18.5}} (handle),  {{ChargedSmashDmgSSBU|11}} (shockwave)
|fsmashdesc=Rears his hammer back and swings it downward. The most damaging and strongest forward smash in the game (and the third strongest forward smash overall, behind {{SSBU|Lucario}}'s at max [[Aura]] and {{SSBU|Hero}} with a critical hit), but has transcendent priority. It can KO as early as 30% near the edge, even when uncharged (which even {{SSBU|Bowser}} and {{SSBU|Ganondorf}} cannot do until 39% and 38%, respectively). When fully charged, it is even capable of OHKOing some lighter characters like {{SSBU|Pichu}} near the edge of Final Destination, and even the heaviest fighters at less than 10%. It has a very slow startup, but deceptively short endlag for its power and a long-ranged quake hitbox. It also deals additional shield damage, to the point the clean hit can break a full shield when fresh. Originates from ''Kirby's Dream Land''.
|fsmashdesc=Rears his hammer back and swings it downward. The most damaging and strongest forward smash in the game (and the third strongest forward smash overall, behind {{SSBU|Lucario}}'s at max [[Aura]] and {{SSBU|Hero}} with a critical hit), but has transcendent priority. It can KO as early as 30% near the edge, even when uncharged (which even {{SSBU|Bowser}} and {{SSBU|Ganondorf}} cannot do until 39% and 38%, respectively). When fully charged, it is even capable of OHKOing some lighter characters like {{SSBU|Pichu}} near the edge of Final Destination, and even the heaviest fighters at less than 10%. It has very slow startup, but deceptively short endlag for its power and a long-ranged quake hitbox. It also deals additional shield damage, to the point the clean hit can break a full shield when fresh. Originates from ''Kirby's Dream Land''.
|usmashname= 
|usmashname= 
|usmashdmg={{ChargedSmashDmgSSBU|16}} (hammer), {{ChargedSmashDmgSSBU|10}} (body)
|usmashdmg={{ChargedSmashDmgSSBU|16}} (hammer), {{ChargedSmashDmgSSBU|10}} (body)