Ness (SSBM): Difference between revisions

1,861 bytes added ,  15 years ago
Finished new attributes paragraph.
No edit summary
(Finished new attributes paragraph.)
Line 16: Line 16:


==Attributes==
==Attributes==
Ness is a very unique, although awkward character to use in Super Smash Bros. Melee. He has a very odd playstyle and is extremely difficult to use and master. Even most pro players cannot use Ness perfectly. Ness has few realiable KO moves, most often killing characters by gimping, or with his bat.  
Ness is a very unique, although awkward character to use in Super Smash Bros. Melee. He has a very odd playstyle and is extremely difficult to use and master. Even most pro players cannot use Ness perfectly. Ness has many good attributes, many of which which are quite odd for a bottom tier character. He has excellent combo and juggling capabilities, able to easily rack up large amounts of damage fairly quickly in the air. He is especially good against fastfallers, who he can usually combo up to kill percentage. His attacks are extremely fast, most with literally no starting or ending lag. He also has a great amount of high priority attacks, 2 projectiles, strong kill moves, the games best set of throws, and can even absorb energy based projectiles.
 
However, Ness suffers from some very huge problems. Ness has horrible range on almost all of his attacks, though his speed and combo ability somewhat make up for this. Ness also has the game's worst running grab, and second worst standing grab, making grabbing extremely difficult. Because of this, his amazing throws are usually unused in battle. Ness also has a slow, and somewhat weak, meteor smash. His meteor smash does have excellent range however, but will still be difficult to land in battle, and usually the opponent will always make it back to the stage. Ness' Up-B recovery is long and has high priority, but extremely easy to gimp due to the amount of skill it takes to go certain angles, and the relatively high amount of vulnerability Ness has before he hits himself with his PK Thunder to recover. Ness also suffers from having a short, but very quick, washdash; only a small amount of reliable kill moves; terrible Up and Down Smashes, unless you include the [[Yoyo Glitch (SSBM)|Yoyo Glitch]]; slow, weak projectiles, that leave you very vulnerable, and being extremely slow with advanced techniques, making him one of the hardest characters to learn and play well as.
 
Though Ness has many severe weaknesses, many can be almost nullified with a large amount of practice, skill, and experience. Ness is a very unique character, and is known for being remarkably fun to use in combat.


==Moveset==
==Moveset==
Anonymous user