Talk:Bayonetta (SSBU): Difference between revisions

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(New talk section: Taunt speed)
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Bayonetta's (and others') taunts are so out of synch, now. Because of some being shortened/sped up, they just look broken... especially, the characters who talk during their taunts. Bayonetta's seems to be the most extreme example of this. Should we try to get Nintendo to fix it? [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 14:02, 16 December 2018 (EST)
Bayonetta's (and others') taunts are so out of synch, now. Because of some being shortened/sped up, they just look broken... especially, the characters who talk during their taunts. Bayonetta's seems to be the most extreme example of this. Should we try to get Nintendo to fix it? [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 14:02, 16 December 2018 (EST)
I mean, Bayonetta's taunts end way before she's finished speaking. And, Pikachu's voice clip for his/her waving taunt just cuts off early and it's very noticeable. In my opinion, shortening the taunts were a bad idea. Even if they were going to keep it, they should speed up the voice clips or change them entirely. [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 14:05, 16 December 2018 (EST)