Spring: Difference between revisions

19 bytes added ,  5 years ago
m
dkwiki is dead
No edit summary
m (dkwiki is dead)
Line 7: Line 7:
| series      = {{uv|Donkey Kong}}
| series      = {{uv|Donkey Kong}}
| item class  =  
| item class  =  
| game1 = SSBB | game2 = SSB4
| game1       = Brawl
| game2       = SSB4
| requirements =
| requirements =
|interwiki    = supermariowiki
|interwiki    = supermariowiki
Line 13: Line 14:
|interwikipage = Spring
|interwikipage = Spring
}}
}}
The '''Spring''' ({{ja|スプリング|Supringu}}, ''Spring'') (sometimes known as a '''Jump Pad''') is an item in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. It was first confirmed for ''Brawl'' at [[E for All]]. Originating from ''[[dkwiki:Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', it propels a character skyward when jumped on. It can also land sideways, which causes anyone to bounce to the opposite side of the board. The springboard can be picked up and thrown, and when it comes in contact with other players, it will either deal damage or propel the character a certain direction.  
The '''Spring''' ({{ja|スプリング|Supringu}}, ''Spring'') (sometimes known as a '''Jump Pad''') is an item in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. It was first confirmed for ''Brawl'' at [[E for All]]. Originating from ''[[mariowiki:Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', it propels a character skyward when jumped on. It can also land sideways, which causes anyone to bounce to the opposite side of the board. The springboard can be picked up and thrown, and when it comes in contact with other players, it will either deal damage or propel the character a certain direction.  


Like the custom stage spring, if a character jumps on the spring while doing an attack, the attack will be canceled and the character will bounce up. Certain moves can be 'abused' by bouncing on a spring in this fashion, such as with Marth's [[Counter]], due to it completely halting vertical momentum and causing him to fall straight on the spring again.
Like the custom stage spring, if a character jumps on the spring while doing an attack, the attack will be canceled and the character will bounce up. Certain moves can be 'abused' by bouncing on a spring in this fashion, such as with Marth's [[Counter]], due to it completely halting vertical momentum and causing him to fall straight on the spring again.
Line 115: Line 116:
:{{Flag|Europe}} ''Jump onto this to jump higher than ever before! Throw it in the air, then land on it to jump even higher! Then use special attacks, or even do another jump in midair! If it's lying on its side, though, just bumping into it might be enough to launch you off the stage. You don't want that, so be careful!''
:{{Flag|Europe}} ''Jump onto this to jump higher than ever before! Throw it in the air, then land on it to jump even higher! Then use special attacks, or even do another jump in midair! If it's lying on its side, though, just bumping into it might be enough to launch you off the stage. You don't want that, so be careful!''
{{Trophy games|console1=NES|game1=Donkey Kong Jr. (06/1986)}}
{{Trophy games|console1=NES|game1=Donkey Kong Jr. (06/1986)}}
{{clr}}
{{clr}}
{{SSBBItems}}
{{SSBBItems}}