R.O.B. (SSB4): Difference between revisions

→‎Trivia: The "emoteless" point found on the Update history section fits more as trivia.
(→‎Update history: Walls of text that sound more like rambling. Making the tone more professional and much shorter, while keeping the main points intact.)
(→‎Trivia: The "emoteless" point found on the Update history section fits more as trivia.)
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**This also applied to R.O.B.'s [[amiibo]], although this trend ended when his Famicom design was released internationally on March 18th, 2016.<ref>[http://www.ign.com/articles/2015/12/15/ryu-roy-famicom-rob-amiibo-us-release-date-announced Ryu, Roy, Famicom ROB Amiibo US Release Date Announced]</ref>
**This also applied to R.O.B.'s [[amiibo]], although this trend ended when his Famicom design was released internationally on March 18th, 2016.<ref>[http://www.ign.com/articles/2015/12/15/ryu-roy-famicom-rob-amiibo-us-release-date-announced Ryu, Roy, Famicom ROB Amiibo US Release Date Announced]</ref>
**Despite the distinctions, the official website shows R.O.B.'s Famicom color scheme in official artwork, although half of the screenshots show his NES color scheme.
**Despite the distinctions, the official website shows R.O.B.'s Famicom color scheme in official artwork, although half of the screenshots show his NES color scheme.
*Unlike in ''Brawl'', R.O.B. can now be rendered [[helpless]]. However, this can only be done when he lands on [[Pac-Jump]]'s trampoline while the trampoline is red.
*Unlike in ''Brawl'', R.O.B. can now be rendered [[helpless]]. This can only be done if he lands on [[Pac-Jump]]'s trampoline while the trampoline is red.
*In the ''Wii U'' version of the game, since its release, R.O.B. cannot display emotion in the game's ''Smash'' mode, which is a visual glitch. However, he can properly emote in most other game modes, as well as on any mode in the ''3DS'' version of the game.
*R.O.B.'s in-game portrait is the only one that does not briefly emit flashing sparkles when his [[charge]]able attack ([[Gyro]] in his case) is fully charged.
*R.O.B.'s in-game portrait is the only one that does not briefly emit flashing sparkles when his [[charge]]able attack ([[Gyro]] in his case) is fully charged.
*R.O.B.'s status as a video game peripheral is referenced in [[Palutena's Guidance#R.O.B.|Palutena's Guidance to Pit regarding R.O.B.]], in which Pit suggests calling him "Mr. HVC-012". HVC-012 is R.O.B.'s Japanese product ID.<ref>[https://images-na.ssl-images-amazon.com/images/I/41a%2Bb8n8t-L._SY355_.jpg Nintendo Famicom Family Computer ROBOT HVC-012 by Nintendo]</ref>
*R.O.B.'s status as a video game peripheral is referenced in [[Palutena's Guidance#R.O.B.|Palutena's Guidance to Pit regarding R.O.B.]], in which Pit suggests calling him "Mr. HVC-012". HVC-012 is R.O.B.'s Japanese product ID.<ref>[https://images-na.ssl-images-amazon.com/images/I/41a%2Bb8n8t-L._SY355_.jpg Nintendo Famicom Family Computer ROBOT HVC-012 by Nintendo]</ref>
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