Mr. Game & Watch (SSB4): Difference between revisions

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'''Mr. Game & Watch''' ({{ja|Mr.ゲーム&ウォッチ|Misutā Gēmu ando Wotchi}}, ''Mr. Game & Watch'') is a playable character in ''[[Super Smash Bros. 4]]''. After making a cameo in {{SSB4|Pac-Man}}'s trailer, Mr. Game & Watch was announced during the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]] on October 23rd, 2014.<ref>[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]</ref> Like in ''Melee'' and ''Brawl'', he uses ''Game & Watch''-esque sound effects to represent his "voice".
'''Mr. Game & Watch''' ({{ja|Mr.ゲーム&ウォッチ|Misutā Gēmu ando Wotchi}}, ''Mr. Game & Watch'') is a playable character in ''[[Super Smash Bros. 4]]''. After making a cameo in {{SSB4|Pac-Man}}'s trailer, Mr. Game & Watch was announced during the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]] on October 23rd, 2014.<ref>[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]</ref> Like in ''Melee'' and ''Brawl'', he uses ''Game & Watch''-esque sound effects to represent his "voice".


Mr. Game & Watch is currently ranked 39th out of 55 on the tier list, placing him at the top of the E tier. This is a drop from his ranking in ''Brawl'', where he was ranked 16th out of 38. Mr. Game & Watch's strengths include great combo and air games and, despite being a lightweight, a high overall damage output on par with some heavyweights. His overall mobility is also decent, with his recovery in particular being impressive due to [[Fire]]'s long-ranged distance, large [[Edge sweet spot|edge sweetspot]], and general safety. He is also good at [[edgeguard]]ing, due to his recovery and moderately fast aerials. His landing lag, while not supplemented by autocancels, is actually quite low and is among the best in the game in terms of the total amount of frames in aerial move lag upon landing.
Mr. Game & Watch is currently ranked 39th out of 55 on the tier list, placing him at the top of the E tier. This is a significant drop from his ranking in ''Brawl'', where he was ranked 16th out of 38. Mr. Game & Watch's strengths include great combo and air games, as well as a high overall damage output in spite of his size and weight. His overall mobility is also decent, with his recovery in particular being impressive due to [[Fire]]'s long-ranged distance, large [[Edge sweet spot|edge sweetspot]], and general safety. He is also good at [[edgeguard]]ing, due to his recovery and moderately fast aerials. His landing lag, while not supplemented by autocancels, is actually quite low and is among the best in the game in terms of the total amount of frames in aerial move lag upon landing.


However, Mr. Game & Watch possesses notable weaknesses as well. A big flaw is his surprising inability to KO at higher percentages despite dealing a lot of damage quickly. This is due to his finishers being plagued in one way or another, including inconsistent KO set-ups (such as down throw into up aerial) and KOing options that are too sluggish or have large sourspots (such as forward and down smashes, respectively). Additionally, while he has surprisingly good range for his size due to his disjointed hitboxes, he still has shorter range than a handful of the cast, such as {{SSB4|Shulk}}, {{SSB4|Ike}}, {{SSB4|Marth}}, and {{SSB4|Cloud}}. He is also the third lightest character in the game, making him prone to getting KO'd quite easily, which is further exacerbated by the loss of [[Bucket Braking]] and the introduction of [[rage]].
However, Mr. Game & Watch possesses notable weaknesses as well. A big flaw is his surprising inability to KO at higher percentages despite dealing a lot of damage quickly. This is due to his finishers being plagued in one way or another, including inconsistent KO set-ups (such as down throw into up aerial) and KOing options that are too sluggish or have large sourspots (such as forward and down smashes, respectively). Additionally, while he has surprisingly good range for his size due to his disjointed hitboxes, he still has shorter range than a handful of the cast, such as {{SSB4|Shulk}}, {{SSB4|Ike}}, {{SSB4|Marth}}, and {{SSB4|Cloud}}. He is also the third lightest character in the game, making him prone to getting KO'd quite easily, which is further exacerbated by the loss of [[Bucket Braking]] and the introduction of [[rage]].
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